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Updated Changelog (markdown)
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Changelog.md
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Changelog.md
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All updates to the Ryujinx official master build will be documented in this file
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## 1.0.7129 - 2021-12-19
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### Fixed:
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- Fix for texture pool not being updated when it should + buffer texture fixes.
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- Fixes black vertex explosions on Dragon Quest XI S and possibly other UE4 games.
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- Fixes vertex explosions in Minecraft: Bedrock Edition.
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- Fixes black/flickering textures in SnowRunner, Balan Wonderworld Demo SpongeBob SquarePants: Battle for Bikini Bottom, Ender Lilies and Yoshi's Crafted World (costume menu).
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- Improves rendering slightly in GTA San Andreas (Trilogy).
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## 1.0.7128 - 2021-12-19
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### Fixed:
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- Add support for releasing a semaphore to DmaClass.
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- Fixes freezes in games that use OpenGL on the Switch (primarily GameMaker ones), such as Undertale, Idol Days, Yokai Watch 1, and Record of Lodoss War: Deedlit in Wonder Labyrinth.
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## 1.0.7127 - 2021-12-19
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### Added:
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- Implement CSDB instruction.
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- Allows Monster Rancher 1 & 2 DX to go in-game.
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## 1.0.7126 - 2021-12-19
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### Changed:
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- Use more intense lossless compression.
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- Compresses project images as much as possible while retaining the original quality.
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## 1.0.7125 - 2021-12-15
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### Changed:
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- Remove debug configuration and schema.
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