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Updated Changelog (markdown)
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Changelog.md
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# Ryujinx Changelog
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All updates to the Ryujinx official master build will be documented in this file
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All updates to the Ryujinx official master build will be documented in this file.
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## 1.1.742 - 2023-04-29
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### Added:
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- Keep rendered textures without any pool references alive.
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- Slightly improves performance in The Legend of Zelda: Breath of the Wild.
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## 1.1.741 - 2023-04-29
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### Added:
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- Pre-emptively flush textures that are flushed often (to imported memory when available).
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- Improves performance in The Legend of Zelda: Breath of the Wild, The Legend of Zelda: Skyward Sword HD, Xenoblade Chronicles: Definitive Edition, Xenoblade Chronicles 2 and possibly other titles.
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## 1.1.740 - 2023-04-29
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### Fixed:
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- Fix errors handling texture remapping.
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- Fixes the following regression from 1.1.664.
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- Bomb texture corruption while encoutering Master Stalfos in Link's Awakening.
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- UI textures in WVSC eBASEBALL: POWER PROS.
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- White screen in Xenoblade Chronciles 3.
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## 1.1.739 - 2023-04-29
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### Fixed:
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