From 752ef477c915976fc81fa16c3afc3357821cd8c3 Mon Sep 17 00:00:00 2001 From: Ac_K Date: Wed, 29 Sep 2021 02:31:42 +0200 Subject: [PATCH] Updated Changelog (markdown) --- Changelog.md | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) diff --git a/Changelog.md b/Changelog.md index ba810be..86b10ee 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,6 +1,25 @@ # Ryujinx Changelog All updates to the Ryujinx official master build will be documented in this file +## 1.0.7058 - 2021-09-28 +### Added: +- Added the ability to signal a write as "precise" on the tracking, which signals a special handler (if present) which can be used to avoid unnecessary flush actions, or maybe even more. For buffers, precise writes specifically do not flush, and instead punch a hole in the modified range list to indicate that the data on GPU has been replaced. + - Fixed regressions from a previous change (in Mario + Rabbids Kingdom Battle, Rune Factory 4 and more). + +## 1.0.7057 - 2021-09-28 +### Fixed: +- Force copy when auto-deleting a texture with dependencies. + - Fixes broken lighting caused by pausing in SMO's Metro Kingdom. May fix some other infrequent issues. + +## 1.0.7056 - 2021-09-28 +### Fixed: +- Only make render target 2D textures layered if needed. + - Fixed The Legend of Heroes: Zero no Kiseki which is now playable. + +## 1.0.7055 - 2021-09-28 +### Added: +- Added a set of optimizations to the HybridAllocator which increases the throughput of LCQ and usually shaves a couple of seconds from boot time. + ## 1.0.7054 - 2021-09-28 ### Fixed: - Use normal memory store path for DC ZVA as an optimized way to clear memory in homebrew applications.