mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2025-09-21 19:12:14 -07:00
Updated Changelog (markdown)
@@ -1,6 +1,11 @@
|
||||
# Ryujinx Changelog
|
||||
All updates to the Ryujinx official master build will be documented in this file
|
||||
|
||||
## 1.0.5624 - 2020-11-06
|
||||
### Fixed
|
||||
- Corrected the bytes per pixel value being passed. This fixes memory corruption that occurs by too much data being copied in some UE4 games.
|
||||
- BRAVELY DEFAULT II Demo and Remothered: Broken Porcelain get further in the boot process, both able to reach the title screen now, before crashing. Other UE4 games may also benefit.
|
||||
|
||||
## 1.0.5617 - 2020-11-05
|
||||
### Fixed
|
||||
- Increased depth-stencil accuracy by modifying zeta formats to only be valid for depth-stencil render targets. No expected changes in any games.
|
||||
|
Reference in New Issue
Block a user