From a6527b6831d38e29368619c73143ec97934b905f Mon Sep 17 00:00:00 2001 From: EmulationFanatic <62343878+EmulationFanatic@users.noreply.github.com> Date: Wed, 13 Jan 2021 02:58:01 -0700 Subject: [PATCH] Updated Changelog (markdown) --- Changelog.md | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) diff --git a/Changelog.md b/Changelog.md index 98340d9..3c726c9 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,6 +1,23 @@ # Ryujinx Changelog All updates to the Ryujinx official master build will be documented in this file +## 1.0.6311 - 2021-01-13 +### Changed +- Changed the SurfaceFlinger android-fence callback to be called immediately when the fence is invalid. + - Fixes an exception when launching homebrew. + +## 1.0.6308 - 2021-01-12 +### Added +- Implement shader CC mode for ISCADD, X mode for ISETP and fix STL/STS/STG with RZ + - This adds support for a number of additional shader instruction encodings. + - This resolves a number of issues with Monster Hunter: Rise Demo, and potentially other games. + +## 1.0.6307 - 2021-01-12 +### Added +- Implement clear buffer + - Fixes an issue where certain GPU buffers were not being cleared when using specific NVN features. + - This resolves a number of issues with Monster Hunter: Rise Demo, and potentially other games. + ## 1.0.6301 - 2021-01-12 ### Added - Added a simple pools limiter.