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Updated Changelog (markdown)
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# Ryujinx Changelog
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# Ryujinx Changelog
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All updates to the Ryujinx official master build will be documented in this file
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All updates to the Ryujinx official master build will be documented in this file
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## 1.0.7007 - 2021-08-20
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### Fixed:
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- Fixes spelling on some UI dialogs.
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## 1.0.7006 - 2021-08-20
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### Fixed:
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- Allows swapping R and B components on BGR565 and BGRA5551 texture formats.
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- Fixes swapped red/blue issue on Pokkén Tournament DX.
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- Fixes swapped red/blue issue on Super Smash Bros Ultimate, on the stages with large monitor screens, such as Pokémon Stadium and the Boxing Ring.
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## 1.0.7005 - 2021-08-20
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### Fixed:
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- Changes disabled vertex attribute value to (0, 0, 0, 1).
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- Fixes a regression in Super Mario Odyssey that caused some plants in the Wooded Kingdom to render black.
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## 1.0.7004 - 2021-08-20
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### Changed:
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- Removes overlapping textures from the texture cache, if the overlapping texture is not view compatible with the existing one, and its data has been modified.
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- Greatly reduces memory usage in Xenoblade Chronicles: Definitive Edition and Xenoblade Chronicles 2, in areas with high usage (like Gormott).
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- Fixes crashes and performance issues caused by the system running out of memory.
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## 1.0.7003 - 2021-08-20
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### Fixed:
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- Fixes errors from reading the SD card when encryption keys have changed.
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- This caused an error when launching Super Smash Bros. Ultimate with an old SD card save directory.
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## 1.0.7002 - 2021-08-20
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## 1.0.7002 - 2021-08-20
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### Fixed:
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### Fixed:
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- Fixes wrong base level calculation when copying data to slices of 3D textures.
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- Fixes wrong base level calculation when copying data to slices of 3D textures.
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