mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2025-09-21 21:52:42 -07:00
Updated Changelog (markdown)
@@ -1,6 +1,12 @@
|
||||
# Ryujinx Changelog
|
||||
All updates to the Ryujinx official master build will be documented in this file
|
||||
|
||||
## 1.0.5736 - 2020-11-17
|
||||
### Fixed
|
||||
- Resolved an issue causing the virtual address of texture descriptors not be cleaned up when caching, instead ocleaning texture format and swizzle.
|
||||
- Should fix high duplication and possible texture corruption for certain games.
|
||||
NOTE: This will invalidate all cache layers as this is a critical bugfix on the cache saving system.
|
||||
|
||||
## 1.0.5727 - 2020-11-16
|
||||
### Fixed
|
||||
- Fixed a regression introduced in 1.0.5617 (PR 1647) that negatively affected performance in The Legend of Zelda: Link's Awakening.
|
||||
|
Reference in New Issue
Block a user