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Updated Changelog (markdown)
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# Ryujinx Changelog
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# Ryujinx Changelog
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All updates to the Ryujinx official master build will be documented in this file
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All updates to the Ryujinx official master build will be documented in this file
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## 1.0.6337 - 2021-01-17
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### Added
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- Added support for GPU textures mapped at non-contiguous CPU regions, as some games require them, such as the Monster Hunter Rise Demo and some UE4 games.
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- Improves rendering on Monster Hunter Rise Demo and many Unreal Engine 4 games.
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## 1.0.6327 - 2021-01-15
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## 1.0.6327 - 2021-01-15
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### Fixed
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### Fixed
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- Fixed mipmap base level being ignored for sampled textures and images. This change allows the correct mipmap level to be accessed from the shader.
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- Fixed mipmap base level being ignored for sampled textures and images. This change allows the correct mipmap level to be accessed from the shader.
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