Updated Changelog (markdown)

Ac_K
2021-09-11 23:15:20 +02:00
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# Ryujinx Changelog
All updates to the Ryujinx official master build will be documented in this file
## 1.0.7032 - 2021-09-11
### Fixed:
- Account for negative strides on DMA copy.
- Math.Abs is used on the stride to calculate the size, to ensure it is positive.
- If stride is negative, the base offset is adjusted to the real start offset of the copy.
- Changed the flush call on InlineToMemory to use the GPU memory manager rather than the physical one, to account for non-contiguous memory.
- Idol Days no longer crashes when trying to open the log or load/save the game, although it does have other issues there that don't seem to be caused by this change.
## 1.0.7031 - 2021-09-11
### Added:
- Implements GetVaRegions in nv service.
- Fixes a crash on Quake which can progress further, now it crashes due to Sockets issues.
## 1.0.7030 - 2021-09-11
### Fixed:
- Fixes ICommonStateGetter GetDefaultDisplayResolution returned resolution while using Docked Mode.
- Fixes Tsukihime -A piece of blue glass moon- rendering and probably some other games.
## 1.0.7029 - 2021-09-11
### Added:
- Added "Pause Emulation" option which could be found at menu "Actions > Pause Emulation" or using F5 hotkey.
## 1.0.7028 - 2021-09-11
### Fixed:
- Lift textures in the AutoDeleteCache for all modifications.
- Fixes lighting breaking when switching levels in Tony Hawk Pro Skater 1+2 and potentially some more UE4 games.
## 1.0.7027 - 2021-09-11
### Fixed:
- Fixes single quote key incorrectly mapped in our GTK3 code.
## 1.0.7026 - 2021-09-11
### Fixed:
- Fixes time played staying at 0 second when "Stop Emulation" is pressed.
## 1.0.7025 - 2021-09-11
### Fixed:
- Remove error dialog when files encountered weren't of a valid type.
## 1.0.7024 - 2021-09-02
### Fixed:
- Fixes shaders using the TXQ instruction failing to compile if more than 2 dimensions are being read.