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Changelog.md
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Changelog.md
@ -3,6 +3,87 @@ All updates to the Ryujinx official master build will be documented in this file
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For 1.0.x releases, see [here](https://github.com/Ryujinx/Ryujinx/wiki/Older-Changelog).
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## 1.1.1172 - 2024-02-08
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### Changed:
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- Remove SDC.
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- Removes remaining usages of System.Drawing.Common.
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## 1.1.1171 - 2024-02-08
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### Fixed:
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- LightningJit: Reduce stack usage for Arm32 code.
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- Significantly reduces stack usage in some cases.
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- Fixes a crash in Gothic.
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## 1.1.1170 - 2024-02-08
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### Changed:
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- Remove Vic Reference to Host1x.
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- Cleanup. No expected changes.
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## 1.1.1169 - 2024-02-08
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### Added:
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- GPU: Implement BGR10A2 render target format.
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- Improves rendering on Infinite Tanks World War 2.
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## 1.1.1168 - 2024-02-08
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### Fixed:
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- Bump Ava.
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- Dependency update. Fixes windows not appearing in Gamescope. (SteamOS Game Mode)
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## 1.1.1167 - 2024-02-08
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### Changed:
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- nuget: bump Microsoft.NET.Test.Sdk from 17.8.0 to 17.9.0.
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- Dependency update. No expected changes.
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## 1.1.1166 - 2024-02-08
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### Changed:
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- GUI: Replace Flex Panels in favor of Wrap Panels for Avalonia.
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- Allows keyboard navigation in grid view, improves consistency, and removes a dependency.
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## 1.1.1165 - 2024-02-08
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### Fixed:
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- GPU: Clamp vertex buffer size to mapped size if too high.
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- Fixes crash in Infinite Tanks World War 2 and Blades of Time.
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## 1.1.1164 - 2024-02-07
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### Changed:
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- chore: Update Ryujinx.SDL2-CS to 2.30.0.
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- Dependency update. No expected changes.
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## 1.1.1163 - 2024-02-06
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### Added:
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- Redact usernames from logs.
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- Improves user privacy in logs by redacting usernames.
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## 1.1.1162 - 2024-02-06
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### Fixed:
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- HLE/SERVICES: Cache AccountService token data.
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- Fixes low framerates in games that request token data often, such as Monopoly for Nintendo Switch.
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## 1.1.1161 - 2024-02-06
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### Fixed:
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- GUI: Fix crash when window is moved after a modal is dismissed.
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- Fixes a crash that could occur if the main window's position was changed if a modal was dismissed beforehand on Ava UI.
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## 1.1.1160 - 2024-02-05
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### Changed:
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- nuget: bump SPB from 0.0.4-build28 to 0.0.4-build32.
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- Dependency update. No expected changes.
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## 1.1.1159 - 2024-02-04
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### Fixed:
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- GPU: Revert change to skip flush when range size is 0.
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- Fixes a regression caused by 1.1.1066 in Sonic Team Racing.
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## 1.1.1158 - 2024-02-04
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### Fixed:
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- GPU: Fix depth compare value for TLD4S shader instruction with offset.
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- Fixes shadows in Hotshot Racing.
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## 1.1.1157 - 2024-02-04
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### Fixed:
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- GPU: Remove component operand for texture gather with depth compare.
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- Fixes a crash in Hotshot Racing on Vulkan.
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## 1.1.1156 - 2024-02-03
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### Fixed:
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- Limit remote closed session removal to SM service.
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