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Updated Changelog (markdown)
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# Ryujinx Changelog
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# Ryujinx Changelog
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All updates to the Ryujinx official master build will be documented in this file
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All updates to the Ryujinx official master build will be documented in this file
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## 1.0.7100 - 2021-11-08
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### Fixed:
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- Fix bindless/global memory elimination with inverted predicates.
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- Fixes lighting issues on Disaster Report 4, and possibly other games.
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## 1.0.7099 - 2021-11-08
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## 1.0.7099 - 2021-11-08
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### Fixed:
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### Fixed:
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- Fix InvocationInfo on geometry shader and bindless default integer const.
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- Fix InvocationInfo on geometry shader and bindless default integer const.
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- Fixes some shader compilation errors.
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- Fixes some shader compilation errors.
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- On AMD and Intel GPUs, fixes some UE4 games that showed a black screen due to a regression that broke geometry shaders.
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- On AMD and Intel GPUs, fixes some UE4 games that showed a black screen due to a regression that broke geometry shaders.
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## 1.0.7098 - 2021-11-04
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## 1.0.7098 - 2021-11-04
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### Fixed:
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### Fixed:
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- Ensure syncpoints are released and event handles closed on channel close.
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- Ensure syncpoints are released and event handles closed on channel close.
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