yuzu-android/src/core/loader/loader.cpp

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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <memory>
#include <string>
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#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/file_sys/vfs_real.h"
#include "core/hle/kernel/process.h"
#include "core/loader/deconstructed_rom_directory.h"
#include "core/loader/elf.h"
#include "core/loader/nca.h"
#include "core/loader/nro.h"
#include "core/loader/nso.h"
namespace Loader {
const std::initializer_list<Kernel::AddressMapping> default_address_mappings = {
{0x1FF50000, 0x8000, true}, // part of DSP RAM
{0x1FF70000, 0x8000, true}, // part of DSP RAM
{0x1F000000, 0x600000, false}, // entire VRAM
};
FileType IdentifyFile(FileSys::VirtualFile file) {
FileType type;
#define CHECK_TYPE(loader) \
type = AppLoader_##loader::IdentifyType(file); \
if (FileType::Error != type) \
return type;
CHECK_TYPE(DeconstructedRomDirectory)
CHECK_TYPE(ELF)
CHECK_TYPE(NSO)
CHECK_TYPE(NRO)
CHECK_TYPE(NCA)
#undef CHECK_TYPE
return FileType::Unknown;
}
FileType IdentifyFile(const std::string& file_name) {
return IdentifyFile(FileSys::VirtualFile(std::make_shared<FileSys::RealVfsFile>(file_name)));
}
FileType GuessFromFilename(const std::string& name) {
if (name == "main")
return FileType::DeconstructedRomDirectory;
const std::string extension = Common::ToLower(FileUtil::GetExtensionFromFilename(name));
if (extension == "elf")
return FileType::ELF;
if (extension == "nro")
return FileType::NRO;
if (extension == "nso")
return FileType::NSO;
if (extension == "nca")
return FileType::NCA;
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return FileType::Unknown;
}
const char* GetFileTypeString(FileType type) {
switch (type) {
case FileType::ELF:
return "ELF";
case FileType::NRO:
return "NRO";
case FileType::NSO:
return "NSO";
case FileType::NCA:
return "NCA";
case FileType::DeconstructedRomDirectory:
return "Directory";
case FileType::Error:
case FileType::Unknown:
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break;
}
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return "unknown";
}
/**
* Get a loader for a file with a specific type
* @param file The file to load
* @param type The type of the file
* @param filename the file name (without path)
* @param filepath the file full path (with name)
* @return std::unique_ptr<AppLoader> a pointer to a loader object; nullptr for unsupported type
*/
static std::unique_ptr<AppLoader> GetFileLoader(FileSys::VirtualFile file, FileType type) {
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switch (type) {
// Standard ELF file format.
case FileType::ELF:
return std::make_unique<AppLoader_ELF>(std::move(file));
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// NX NSO file format.
case FileType::NSO:
return std::make_unique<AppLoader_NSO>(std::move(file));
// NX NRO file format.
case FileType::NRO:
return std::make_unique<AppLoader_NRO>(std::move(file));
// NX NCA file format.
case FileType::NCA:
return std::make_unique<AppLoader_NCA>(std::move(file));
// NX deconstructed ROM directory.
case FileType::DeconstructedRomDirectory:
return std::make_unique<AppLoader_DeconstructedRomDirectory>(std::move(file));
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default:
return nullptr;
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}
}
std::unique_ptr<AppLoader> GetLoader(FileSys::VirtualFile file) {
FileType type = IdentifyFile(file);
FileType filename_type = GuessFromFilename(file->GetName());
if (type != filename_type) {
LOG_WARNING(Loader, "File {} has a different type than its extension.", file->GetName());
if (FileType::Unknown == type)
type = filename_type;
}
LOG_DEBUG(Loader, "Loading file {} as {}...", file->GetName(), GetFileTypeString(type));
return GetFileLoader(std::move(file), type);
}
} // namespace Loader