yuzu-android/src/common/uuid.h

54 lines
1.4 KiB
C++
Raw Normal View History

2018-12-24 10:30:07 -08:00
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
2018-12-24 10:30:07 -08:00
#include <string>
#include "common/common_types.h"
namespace Common {
constexpr u128 INVALID_UUID{{0, 0}};
struct UUID {
// UUIDs which are 0 are considered invalid!
u128 uuid = INVALID_UUID;
constexpr UUID() = default;
constexpr explicit UUID(const u128& id) : uuid{id} {}
constexpr explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}
2018-12-27 17:54:44 -08:00
constexpr explicit operator bool() const {
return uuid[0] != INVALID_UUID[0] && uuid[1] != INVALID_UUID[1];
}
2018-12-27 17:54:44 -08:00
constexpr bool operator==(const UUID& rhs) const {
// TODO(DarkLordZach): Replace with uuid == rhs.uuid with C++20
return uuid[0] == rhs.uuid[0] && uuid[1] == rhs.uuid[1];
}
2018-12-27 17:54:44 -08:00
constexpr bool operator!=(const UUID& rhs) const {
return !operator==(rhs);
}
// TODO(ogniK): Properly generate uuids based on RFC-4122
static UUID Generate();
// Set the UUID to {0,0} to be considered an invalid user
2018-12-24 10:30:07 -08:00
constexpr void Invalidate() {
uuid = INVALID_UUID;
}
// TODO(ogniK): Properly generate a Nintendo ID
constexpr u64 GetNintendoID() const {
return uuid[0];
}
std::string Format() const;
std::string FormatSwitch() const;
};
static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
} // namespace Common