yuzu-android/src/yuzu/CMakeLists.txt

124 lines
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CMake
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set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
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set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
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add_executable(yuzu
Info.plist
about_dialog.cpp
about_dialog.h
bootmanager.cpp
bootmanager.h
configuration/config.cpp
configuration/config.h
configuration/configure_audio.cpp
configuration/configure_audio.h
configuration/configure_debug.cpp
configuration/configure_debug.h
configuration/configure_dialog.cpp
configuration/configure_dialog.h
configuration/configure_gamelist.cpp
configuration/configure_gamelist.h
configuration/configure_general.cpp
configuration/configure_general.h
configuration/configure_graphics.cpp
configuration/configure_graphics.h
configuration/configure_input.cpp
configuration/configure_input.h
configuration/configure_system.cpp
configuration/configure_system.h
debugger/graphics/graphics_breakpoint_observer.cpp
debugger/graphics/graphics_breakpoint_observer.h
debugger/graphics/graphics_breakpoints.cpp
debugger/graphics/graphics_breakpoints.h
debugger/graphics/graphics_breakpoints_p.h
debugger/graphics/graphics_surface.cpp
debugger/graphics/graphics_surface.h
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debugger/console.cpp
debugger/console.h
debugger/profiler.cpp
debugger/profiler.h
debugger/wait_tree.cpp
debugger/wait_tree.h
game_list.cpp
game_list.h
game_list_p.h
hotkeys.cpp
hotkeys.h
main.cpp
main.h
ui_settings.cpp
ui_settings.h
util/spinbox.cpp
util/spinbox.h
util/util.cpp
util/util.h
yuzu.rc
)
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set(UIS
aboutdialog.ui
configuration/configure.ui
configuration/configure_audio.ui
configuration/configure_debug.ui
configuration/configure_gamelist.ui
configuration/configure_general.ui
configuration/configure_graphics.ui
configuration/configure_input.ui
configuration/configure_system.ui
hotkeys.ui
main.ui
)
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file(GLOB COMPAT_LIST
${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
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file(GLOB_RECURSE ICONS ${CMAKE_SOURCE_DIR}/dist/icons/*)
file(GLOB_RECURSE THEMES ${CMAKE_SOURCE_DIR}/dist/qt_themes/*)
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qt5_wrap_ui(UI_HDRS ${UIS})
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target_sources(yuzu
PRIVATE
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${COMPAT_LIST}
${ICONS}
${THEMES}
${UI_HDRS}
${UIS}
)
if (APPLE)
set(MACOSX_ICON "../../dist/yuzu.icns")
set_source_files_properties(${MACOSX_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
target_sources(yuzu PRIVATE ${MACOSX_ICON})
set_target_properties(yuzu PROPERTIES MACOSX_BUNDLE TRUE)
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set_target_properties(yuzu PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist)
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elseif(WIN32)
# compile as a win32 gui application instead of a console application
target_link_libraries(yuzu PRIVATE Qt5::WinMain)
if(MSVC)
set_target_properties(yuzu PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
elseif(MINGW)
set_target_properties(yuzu PROPERTIES LINK_FLAGS_RELEASE "-mwindows")
endif()
endif()
create_target_directory_groups(yuzu)
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target_link_libraries(yuzu PRIVATE common core input_common video_core)
target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::OpenGL Qt5::Widgets)
target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
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if(UNIX AND NOT APPLE)
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install(TARGETS yuzu RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
endif()
if (MSVC)
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include(CopyYuzuQt5Deps)
include(CopyYuzuSDLDeps)
include(CopyYuzuUnicornDeps)
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copy_yuzu_Qt5_deps(yuzu)
copy_yuzu_SDL_deps(yuzu)
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copy_yuzu_unicorn_deps(yuzu)
endif()