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// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <memory>
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#include "network/room.h"
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#include "network/room_member.h"
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namespace Network {
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class RoomNetwork {
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public:
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RoomNetwork();
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/// Initializes and registers the network device, the room, and the room member.
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bool Init();
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/// Returns a pointer to the room handle
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std::weak_ptr<Room> GetRoom();
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/// Returns a pointer to the room member handle
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std::weak_ptr<RoomMember> GetRoomMember();
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/// Unregisters the network device, the room, and the room member and shut them down.
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void Shutdown();
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private:
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std::shared_ptr<RoomMember> m_room_member; ///< RoomMember (Client) for network games
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std::shared_ptr<Room> m_room; ///< Room (Server) for network games
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};
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} // namespace Network
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