2022-04-23 01:59:50 -07:00
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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2018-07-02 10:10:41 -07:00
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#ifdef _WIN32
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#include <windows.h>
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#include <wincon.h>
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#endif
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#include "common/logging/backend.h"
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#include "yuzu/debugger/console.h"
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2019-07-29 13:06:33 -07:00
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#include "yuzu/uisettings.h"
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2018-07-02 10:10:41 -07:00
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namespace Debugger {
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void ToggleConsole() {
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2018-07-12 00:11:43 -07:00
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static bool console_shown = false;
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2021-06-28 14:32:24 -07:00
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if (console_shown == UISettings::values.show_console.GetValue()) {
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2018-07-12 00:11:43 -07:00
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return;
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} else {
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2021-06-28 14:32:24 -07:00
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console_shown = UISettings::values.show_console.GetValue();
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2018-07-12 00:11:43 -07:00
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}
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2021-08-13 11:39:45 -07:00
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using namespace Common::Log;
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2018-07-02 10:10:41 -07:00
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#if defined(_WIN32) && !defined(_DEBUG)
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FILE* temp;
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if (UISettings::values.show_console) {
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if (AllocConsole()) {
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// The first parameter for freopen_s is a out parameter, so we can just ignore it
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freopen_s(&temp, "CONIN$", "r", stdin);
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freopen_s(&temp, "CONOUT$", "w", stdout);
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freopen_s(&temp, "CONOUT$", "w", stderr);
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2022-02-13 15:18:05 -08:00
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SetConsoleOutputCP(65001);
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2021-08-13 11:39:45 -07:00
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SetColorConsoleBackendEnabled(true);
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2018-07-02 10:10:41 -07:00
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}
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} else {
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if (FreeConsole()) {
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// In order to close the console, we have to also detach the streams on it.
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// Just redirect them to NUL if there is no console window
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2021-08-13 11:39:45 -07:00
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SetColorConsoleBackendEnabled(false);
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2018-07-02 10:10:41 -07:00
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freopen_s(&temp, "NUL", "r", stdin);
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freopen_s(&temp, "NUL", "w", stdout);
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freopen_s(&temp, "NUL", "w", stderr);
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}
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}
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#else
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2021-08-13 11:39:45 -07:00
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SetColorConsoleBackendEnabled(UISettings::values.show_console.GetValue());
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2018-07-02 10:10:41 -07:00
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#endif
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}
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} // namespace Debugger
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