mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-12-25 20:21:20 -08:00
gl_stream_buffer: Always use a non-coherent buffer
This commit is contained in:
parent
da79ec9565
commit
00c66a7289
@ -4,6 +4,7 @@
|
|||||||
|
|
||||||
#include <deque>
|
#include <deque>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include "common/alignment.h"
|
#include "common/alignment.h"
|
||||||
#include "common/assert.h"
|
#include "common/assert.h"
|
||||||
#include "common/microprofile.h"
|
#include "common/microprofile.h"
|
||||||
@ -14,8 +15,7 @@ MICROPROFILE_DEFINE(OpenGL_StreamBuffer, "OpenGL", "Stream Buffer Orphaning",
|
|||||||
|
|
||||||
namespace OpenGL {
|
namespace OpenGL {
|
||||||
|
|
||||||
OGLStreamBuffer::OGLStreamBuffer(GLsizeiptr size, bool vertex_data_usage, bool prefer_coherent)
|
OGLStreamBuffer::OGLStreamBuffer(GLsizeiptr size, bool vertex_data_usage) : buffer_size(size) {
|
||||||
: buffer_size(size) {
|
|
||||||
gl_buffer.Create();
|
gl_buffer.Create();
|
||||||
|
|
||||||
GLsizeiptr allocate_size = size;
|
GLsizeiptr allocate_size = size;
|
||||||
@ -28,12 +28,10 @@ OGLStreamBuffer::OGLStreamBuffer(GLsizeiptr size, bool vertex_data_usage, bool p
|
|||||||
allocate_size *= 2;
|
allocate_size *= 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
coherent = prefer_coherent;
|
static constexpr GLbitfield flags = GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT;
|
||||||
const GLbitfield flags =
|
|
||||||
GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | (coherent ? GL_MAP_COHERENT_BIT : 0);
|
|
||||||
glNamedBufferStorage(gl_buffer.handle, allocate_size, nullptr, flags);
|
glNamedBufferStorage(gl_buffer.handle, allocate_size, nullptr, flags);
|
||||||
mapped_ptr = static_cast<u8*>(glMapNamedBufferRange(
|
mapped_ptr = static_cast<u8*>(
|
||||||
gl_buffer.handle, 0, buffer_size, flags | (coherent ? 0 : GL_MAP_FLUSH_EXPLICIT_BIT)));
|
glMapNamedBufferRange(gl_buffer.handle, 0, buffer_size, flags | GL_MAP_FLUSH_EXPLICIT_BIT));
|
||||||
}
|
}
|
||||||
|
|
||||||
OGLStreamBuffer::~OGLStreamBuffer() {
|
OGLStreamBuffer::~OGLStreamBuffer() {
|
||||||
@ -59,10 +57,10 @@ std::tuple<u8*, GLintptr, bool> OGLStreamBuffer::Map(GLsizeiptr size, GLintptr a
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (invalidate) {
|
if (invalidate) {
|
||||||
|
static const GLbitfield flags = GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT |
|
||||||
|
GL_MAP_INVALIDATE_BUFFER_BIT | GL_MAP_FLUSH_EXPLICIT_BIT;
|
||||||
|
|
||||||
MICROPROFILE_SCOPE(OpenGL_StreamBuffer);
|
MICROPROFILE_SCOPE(OpenGL_StreamBuffer);
|
||||||
const GLbitfield flags = GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT |
|
|
||||||
GL_MAP_INVALIDATE_BUFFER_BIT |
|
|
||||||
(coherent ? GL_MAP_COHERENT_BIT : GL_MAP_FLUSH_EXPLICIT_BIT);
|
|
||||||
mapped_ptr = static_cast<u8*>(
|
mapped_ptr = static_cast<u8*>(
|
||||||
glMapNamedBufferRange(gl_buffer.handle, buffer_pos, buffer_size - buffer_pos, flags));
|
glMapNamedBufferRange(gl_buffer.handle, buffer_pos, buffer_size - buffer_pos, flags));
|
||||||
mapped_offset = buffer_pos;
|
mapped_offset = buffer_pos;
|
||||||
@ -74,7 +72,7 @@ std::tuple<u8*, GLintptr, bool> OGLStreamBuffer::Map(GLsizeiptr size, GLintptr a
|
|||||||
void OGLStreamBuffer::Unmap(GLsizeiptr size) {
|
void OGLStreamBuffer::Unmap(GLsizeiptr size) {
|
||||||
ASSERT(size <= mapped_size);
|
ASSERT(size <= mapped_size);
|
||||||
|
|
||||||
if (!coherent && size > 0) {
|
if (size > 0) {
|
||||||
glFlushMappedNamedBufferRange(gl_buffer.handle, buffer_pos - mapped_offset, size);
|
glFlushMappedNamedBufferRange(gl_buffer.handle, buffer_pos - mapped_offset, size);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -13,7 +13,7 @@ namespace OpenGL {
|
|||||||
|
|
||||||
class OGLStreamBuffer : private NonCopyable {
|
class OGLStreamBuffer : private NonCopyable {
|
||||||
public:
|
public:
|
||||||
explicit OGLStreamBuffer(GLsizeiptr size, bool vertex_data_usage, bool prefer_coherent = false);
|
explicit OGLStreamBuffer(GLsizeiptr size, bool vertex_data_usage);
|
||||||
~OGLStreamBuffer();
|
~OGLStreamBuffer();
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@ -39,8 +39,6 @@ public:
|
|||||||
private:
|
private:
|
||||||
OGLBuffer gl_buffer;
|
OGLBuffer gl_buffer;
|
||||||
|
|
||||||
bool coherent = false;
|
|
||||||
|
|
||||||
GLintptr buffer_pos = 0;
|
GLintptr buffer_pos = 0;
|
||||||
GLsizeiptr buffer_size = 0;
|
GLsizeiptr buffer_size = 0;
|
||||||
GLintptr mapped_offset = 0;
|
GLintptr mapped_offset = 0;
|
||||||
|
Loading…
Reference in New Issue
Block a user