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https://github.com/yuzu-emu/yuzu-android
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loader: Refactor to also pass filepath into IdentifyType.
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@ -364,7 +364,7 @@ SectionID ElfReader::GetSectionByName(const char* name, int firstSection) const
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namespace Loader {
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FileType AppLoader_ELF::IdentifyType(FileUtil::IOFile& file) {
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FileType AppLoader_ELF::IdentifyType(FileUtil::IOFile& file, const std::string&) {
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static constexpr u16 ELF_MACHINE_ARM{0x28};
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u32 magic = 0;
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@ -22,12 +22,13 @@ public:
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/**
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* Returns the type of the file
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* @param file FileUtil::IOFile open file
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* @param filepath Path of the file that we are opening.
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* @return FileType found, or FileType::Error if this loader doesn't know it
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*/
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static FileType IdentifyType(FileUtil::IOFile& file);
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static FileType IdentifyType(FileUtil::IOFile& file, const std::string& filepath);
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FileType GetFileType() override {
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return IdentifyType(file);
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return IdentifyType(file, filename);
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}
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ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
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@ -21,11 +21,11 @@ const std::initializer_list<Kernel::AddressMapping> default_address_mappings = {
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{0x1F000000, 0x600000, false}, // entire VRAM
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};
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FileType IdentifyFile(FileUtil::IOFile& file) {
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FileType IdentifyFile(FileUtil::IOFile& file, const std::string& filepath) {
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FileType type;
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#define CHECK_TYPE(loader) \
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type = AppLoader_##loader::IdentifyType(file); \
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type = AppLoader_##loader::IdentifyType(file, filepath); \
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if (FileType::Error != type) \
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return type;
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@ -45,13 +45,13 @@ FileType IdentifyFile(const std::string& file_name) {
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return FileType::Unknown;
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}
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return IdentifyFile(file);
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return IdentifyFile(file, file_name);
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}
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FileType GuessFromExtension(const std::string& extension_) {
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std::string extension = Common::ToLower(extension_);
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if (extension == ".elf" || extension == ".axf")
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if (extension == ".elf")
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return FileType::ELF;
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else if (extension == ".nro")
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return FileType::NRO;
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@ -117,7 +117,7 @@ std::unique_ptr<AppLoader> GetLoader(const std::string& filename) {
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std::string filename_filename, filename_extension;
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Common::SplitPath(filename, nullptr, &filename_filename, &filename_extension);
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FileType type = IdentifyFile(file);
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FileType type = IdentifyFile(file, filename);
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FileType filename_type = GuessFromExtension(filename_extension);
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if (type != filename_type) {
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@ -37,9 +37,10 @@ enum class FileType {
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/**
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* Identifies the type of a bootable file based on the magic value in its header.
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* @param file open file
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* @param filepath Path of the file that we are opening.
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* @return FileType of file
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*/
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FileType IdentifyFile(FileUtil::IOFile& file);
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FileType IdentifyFile(FileUtil::IOFile& file, const std::string& filepath);
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/**
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* Identifies the type of a bootable file based on the magic value in its header.
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@ -45,7 +45,7 @@ struct ModHeader {
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};
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static_assert(sizeof(ModHeader) == 0x1c, "ModHeader has incorrect size.");
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FileType AppLoader_NRO::IdentifyType(FileUtil::IOFile& file) {
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FileType AppLoader_NRO::IdentifyType(FileUtil::IOFile& file, const std::string&) {
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// Read NSO header
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NroHeader nro_header{};
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file.Seek(0, SEEK_SET);
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@ -4,7 +4,6 @@
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#pragma once
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#include <map>
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#include <string>
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#include "common/common_types.h"
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#include "common/file_util.h"
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@ -23,12 +22,13 @@ public:
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/**
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* Returns the type of the file
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* @param file FileUtil::IOFile open file
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* @param filepath Path of the file that we are opening.
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* @return FileType found, or FileType::Error if this loader doesn't know it
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*/
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static FileType IdentifyType(FileUtil::IOFile& file);
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static FileType IdentifyType(FileUtil::IOFile& file, const std::string& filepath);
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FileType GetFileType() override {
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return IdentifyType(file);
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return IdentifyType(file, filepath);
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}
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ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
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@ -4,7 +4,6 @@
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#include <vector>
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#include <lz4.h>
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#include "common/common_funcs.h"
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#include "common/logging/log.h"
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#include "common/swap.h"
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@ -47,7 +46,7 @@ struct ModHeader {
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};
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static_assert(sizeof(ModHeader) == 0x1c, "ModHeader has incorrect size.");
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FileType AppLoader_NSO::IdentifyType(FileUtil::IOFile& file) {
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FileType AppLoader_NSO::IdentifyType(FileUtil::IOFile& file, const std::string&) {
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u32 magic = 0;
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file.Seek(0, SEEK_SET);
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if (1 != file.ReadArray<u32>(&magic, 1)) {
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@ -4,7 +4,6 @@
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#pragma once
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#include <map>
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#include <string>
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#include "common/common_types.h"
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#include "common/file_util.h"
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@ -23,12 +22,13 @@ public:
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/**
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* Returns the type of the file
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* @param file FileUtil::IOFile open file
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* @param filepath Path of the file that we are opening.
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* @return FileType found, or FileType::Error if this loader doesn't know it
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*/
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static FileType IdentifyType(FileUtil::IOFile& file);
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static FileType IdentifyType(FileUtil::IOFile& file, const std::string& filepath);
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FileType GetFileType() override {
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return IdentifyType(file);
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return IdentifyType(file, filepath);
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}
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static VAddr LoadModule(const std::string& path, VAddr load_base);
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@ -36,7 +36,6 @@ public:
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ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
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private:
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std::string filepath;
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};
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