mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-12-23 12:21:21 -08:00
android: Fix waiting for driver install on startup
This commit is contained in:
parent
35794f4f18
commit
0fdd6e8934
@ -38,7 +38,6 @@ import androidx.window.layout.WindowLayoutInfo
|
|||||||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||||
import com.google.android.material.slider.Slider
|
import com.google.android.material.slider.Slider
|
||||||
import kotlinx.coroutines.Dispatchers
|
import kotlinx.coroutines.Dispatchers
|
||||||
import kotlinx.coroutines.flow.collect
|
|
||||||
import kotlinx.coroutines.flow.collectLatest
|
import kotlinx.coroutines.flow.collectLatest
|
||||||
import kotlinx.coroutines.launch
|
import kotlinx.coroutines.launch
|
||||||
import org.yuzu.yuzu_emu.HomeNavigationDirections
|
import org.yuzu.yuzu_emu.HomeNavigationDirections
|
||||||
@ -141,7 +140,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||||||
|
|
||||||
// So this fragment doesn't restart on configuration changes; i.e. rotation.
|
// So this fragment doesn't restart on configuration changes; i.e. rotation.
|
||||||
retainInstance = true
|
retainInstance = true
|
||||||
emulationState = EmulationState(game.path)
|
emulationState = EmulationState(game.path) {
|
||||||
|
return@EmulationState driverViewModel.isInteractionAllowed.value
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -370,6 +371,15 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
launch {
|
||||||
|
repeatOnLifecycle(Lifecycle.State.RESUMED) {
|
||||||
|
driverViewModel.isInteractionAllowed.collect {
|
||||||
|
if (it) {
|
||||||
|
startEmulation()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
launch {
|
launch {
|
||||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||||
emulationViewModel.emulationStarted.collectLatest {
|
emulationViewModel.emulationStarted.collectLatest {
|
||||||
@ -398,19 +408,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
launch {
|
|
||||||
repeatOnLifecycle(Lifecycle.State.RESUMED) {
|
|
||||||
driverViewModel.isInteractionAllowed.collect {
|
|
||||||
if (it) {
|
|
||||||
onEmulationStart()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private fun onEmulationStart() {
|
private fun startEmulation() {
|
||||||
if (!NativeLibrary.isRunning() && !NativeLibrary.isPaused()) {
|
if (!NativeLibrary.isRunning() && !NativeLibrary.isPaused()) {
|
||||||
if (!DirectoryInitialization.areDirectoriesReady) {
|
if (!DirectoryInitialization.areDirectoriesReady) {
|
||||||
DirectoryInitialization.start()
|
DirectoryInitialization.start()
|
||||||
@ -810,7 +811,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private class EmulationState(private val gamePath: String) {
|
private class EmulationState(
|
||||||
|
private val gamePath: String,
|
||||||
|
private val emulationCanStart: () -> Boolean
|
||||||
|
) {
|
||||||
private var state: State
|
private var state: State
|
||||||
private var surface: Surface? = null
|
private var surface: Surface? = null
|
||||||
|
|
||||||
@ -904,6 +908,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||||||
State.PAUSED -> Log.warning(
|
State.PAUSED -> Log.warning(
|
||||||
"[EmulationFragment] Surface cleared while emulation paused."
|
"[EmulationFragment] Surface cleared while emulation paused."
|
||||||
)
|
)
|
||||||
|
|
||||||
else -> Log.warning(
|
else -> Log.warning(
|
||||||
"[EmulationFragment] Surface cleared while emulation stopped."
|
"[EmulationFragment] Surface cleared while emulation stopped."
|
||||||
)
|
)
|
||||||
@ -913,6 +918,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||||||
|
|
||||||
private fun runWithValidSurface() {
|
private fun runWithValidSurface() {
|
||||||
NativeLibrary.surfaceChanged(surface)
|
NativeLibrary.surfaceChanged(surface)
|
||||||
|
if (!emulationCanStart.invoke()) {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
when (state) {
|
when (state) {
|
||||||
State.STOPPED -> {
|
State.STOPPED -> {
|
||||||
val emulationThread = Thread({
|
val emulationThread = Thread({
|
||||||
|
@ -144,6 +144,7 @@ class DriverViewModel : ViewModel() {
|
|||||||
val selectedDriverFile = File(StringSetting.DRIVER_PATH.getString())
|
val selectedDriverFile = File(StringSetting.DRIVER_PATH.getString())
|
||||||
val selectedDriverMetadata = GpuDriverHelper.customDriverSettingData
|
val selectedDriverMetadata = GpuDriverHelper.customDriverSettingData
|
||||||
if (GpuDriverHelper.installedCustomDriverData == selectedDriverMetadata) {
|
if (GpuDriverHelper.installedCustomDriverData == selectedDriverMetadata) {
|
||||||
|
setDriverReady()
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -247,6 +247,7 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
|
|||||||
m_system.GetCpuManager().OnGpuReady();
|
m_system.GetCpuManager().OnGpuReady();
|
||||||
m_system.RegisterExitCallback([&] { HaltEmulation(); });
|
m_system.RegisterExitCallback([&] { HaltEmulation(); });
|
||||||
|
|
||||||
|
OnEmulationStarted();
|
||||||
return Core::SystemResultStatus::Success;
|
return Core::SystemResultStatus::Success;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user