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game_list: Populate control data from installed NAND
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@@ -682,7 +682,7 @@ void GMainWindow::OnMenuInstallToNAND() {
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}
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if (index >= 5)
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index += 0x80;
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index += 0x7B;
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if (Service::FileSystem::GetUserNANDContents()->InstallEntry(
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nca, static_cast<FileSys::TitleType>(index))) {
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