mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-12-25 20:11:21 -08:00
vp9: Be explicit with copy and move operators
It's deprecated in the language to autogenerate these if the destructor for a type is specified, so we can explicitly specify how we want these to be generated.
This commit is contained in:
parent
0d713cf8eb
commit
12eeffcb7c
@ -25,6 +25,12 @@ public:
|
|||||||
VpxRangeEncoder();
|
VpxRangeEncoder();
|
||||||
~VpxRangeEncoder();
|
~VpxRangeEncoder();
|
||||||
|
|
||||||
|
VpxRangeEncoder(const VpxRangeEncoder&) = delete;
|
||||||
|
VpxRangeEncoder& operator=(const VpxRangeEncoder&) = delete;
|
||||||
|
|
||||||
|
VpxRangeEncoder(VpxRangeEncoder&&) = default;
|
||||||
|
VpxRangeEncoder& operator=(VpxRangeEncoder&&) = default;
|
||||||
|
|
||||||
/// Writes the rightmost value_size bits from value into the stream
|
/// Writes the rightmost value_size bits from value into the stream
|
||||||
void Write(s32 value, s32 value_size);
|
void Write(s32 value, s32 value_size);
|
||||||
|
|
||||||
@ -59,6 +65,12 @@ public:
|
|||||||
VpxBitStreamWriter();
|
VpxBitStreamWriter();
|
||||||
~VpxBitStreamWriter();
|
~VpxBitStreamWriter();
|
||||||
|
|
||||||
|
VpxBitStreamWriter(const VpxBitStreamWriter&) = delete;
|
||||||
|
VpxBitStreamWriter& operator=(const VpxBitStreamWriter&) = delete;
|
||||||
|
|
||||||
|
VpxBitStreamWriter(VpxBitStreamWriter&&) = default;
|
||||||
|
VpxBitStreamWriter& operator=(VpxBitStreamWriter&&) = default;
|
||||||
|
|
||||||
/// Write an unsigned integer value
|
/// Write an unsigned integer value
|
||||||
void WriteU(u32 value, u32 value_size);
|
void WriteU(u32 value, u32 value_size);
|
||||||
|
|
||||||
@ -99,6 +111,12 @@ public:
|
|||||||
explicit VP9(GPU& gpu);
|
explicit VP9(GPU& gpu);
|
||||||
~VP9();
|
~VP9();
|
||||||
|
|
||||||
|
VP9(const VP9&) = delete;
|
||||||
|
VP9& operator=(const VP9&) = delete;
|
||||||
|
|
||||||
|
VP9(VP9&&) = default;
|
||||||
|
VP9& operator=(VP9&&) = delete;
|
||||||
|
|
||||||
/// Composes the VP9 frame from the GPU state information. Based on the official VP9 spec
|
/// Composes the VP9 frame from the GPU state information. Based on the official VP9 spec
|
||||||
/// documentation
|
/// documentation
|
||||||
std::vector<u8>& ComposeFrameHeader(NvdecCommon::NvdecRegisters& state);
|
std::vector<u8>& ComposeFrameHeader(NvdecCommon::NvdecRegisters& state);
|
||||||
|
Loading…
Reference in New Issue
Block a user