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https://github.com/yuzu-emu/yuzu-android
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Merge pull request #1638 from FreddyFunk/SetMemoryPermission-Stubbed
Implement SetMemoryPermission
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commit
14cede1a0c
@ -123,6 +123,48 @@ static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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}
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}
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static ResultCode SetMemoryPermission(VAddr addr, u64 size, u32 prot) {
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LOG_TRACE(Kernel_SVC, "called, addr=0x{:X}, size=0x{:X}, prot=0x{:X}", addr, size, prot);
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if (!Common::Is4KBAligned(addr)) {
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return ERR_INVALID_ADDRESS;
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}
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if (size == 0 || !Common::Is4KBAligned(size)) {
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return ERR_INVALID_SIZE;
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}
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if (!IsValidAddressRange(addr, size)) {
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return ERR_INVALID_ADDRESS_STATE;
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}
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const auto permission = static_cast<MemoryPermission>(prot);
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if (permission != MemoryPermission::None && permission != MemoryPermission::Read &&
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permission != MemoryPermission::ReadWrite) {
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return ERR_INVALID_MEMORY_PERMISSIONS;
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}
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auto* const current_process = Core::CurrentProcess();
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auto& vm_manager = current_process->VMManager();
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if (!IsInsideAddressSpace(vm_manager, addr, size)) {
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return ERR_INVALID_ADDRESS_STATE;
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}
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const VMManager::VMAHandle iter = vm_manager.FindVMA(addr);
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if (iter == vm_manager.vma_map.end()) {
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return ERR_INVALID_ADDRESS_STATE;
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}
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LOG_WARNING(Kernel_SVC, "Uniformity check on protected memory is not implemented.");
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// TODO: Performs a uniformity check to make sure only protected memory is changed (it doesn't
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// make sense to allow changing permissions on kernel memory itself, etc).
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const auto converted_permissions = SharedMemory::ConvertPermissions(permission);
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return vm_manager.ReprotectRange(addr, size, converted_permissions);
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}
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static ResultCode SetMemoryAttribute(VAddr addr, u64 size, u32 state0, u32 state1) {
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static ResultCode SetMemoryAttribute(VAddr addr, u64 size, u32 state0, u32 state1) {
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LOG_WARNING(Kernel_SVC,
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LOG_WARNING(Kernel_SVC,
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"(STUBBED) called, addr=0x{:X}, size=0x{:X}, state0=0x{:X}, state1=0x{:X}", addr,
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"(STUBBED) called, addr=0x{:X}, size=0x{:X}, state0=0x{:X}, state1=0x{:X}", addr,
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@ -1297,7 +1339,7 @@ struct FunctionDef {
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static const FunctionDef SVC_Table[] = {
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static const FunctionDef SVC_Table[] = {
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{0x00, nullptr, "Unknown"},
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{0x00, nullptr, "Unknown"},
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{0x01, SvcWrap<SetHeapSize>, "SetHeapSize"},
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{0x01, SvcWrap<SetHeapSize>, "SetHeapSize"},
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{0x02, nullptr, "SetMemoryPermission"},
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{0x02, SvcWrap<SetMemoryPermission>, "SetMemoryPermission"},
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{0x03, SvcWrap<SetMemoryAttribute>, "SetMemoryAttribute"},
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{0x03, SvcWrap<SetMemoryAttribute>, "SetMemoryAttribute"},
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{0x04, SvcWrap<MapMemory>, "MapMemory"},
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{0x04, SvcWrap<MapMemory>, "MapMemory"},
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{0x05, SvcWrap<UnmapMemory>, "UnmapMemory"},
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{0x05, SvcWrap<UnmapMemory>, "UnmapMemory"},
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@ -121,6 +121,11 @@ void SvcWrap() {
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FuncReturn(func(Param(0), Param(1), Param(2)).raw);
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FuncReturn(func(Param(0), Param(1), Param(2)).raw);
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}
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}
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template <ResultCode func(u64, u64, u32)>
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void SvcWrap() {
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FuncReturn(func(Param(0), Param(1), static_cast<u32>(Param(2))).raw);
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}
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template <ResultCode func(u32, u64, u64, u32)>
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template <ResultCode func(u32, u64, u64, u32)>
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void SvcWrap() {
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void SvcWrap() {
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FuncReturn(
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FuncReturn(
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