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renderer_opengl: Implement BlendEquation and BlendFunc.
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@@ -19,7 +19,7 @@ public:
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virtual void DrawArrays() = 0;
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/// Notify rasterizer that the specified Maxwell register has been changed
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virtual void NotifyMaxwellRegisterChanged(u32 id) = 0;
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virtual void NotifyMaxwellRegisterChanged(u32 method) = 0;
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/// Notify rasterizer that all caches should be flushed to Switch memory
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virtual void FlushAll() = 0;
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