Merge yuzu-emu#12579

This commit is contained in:
yuzubot
2024-01-08 01:00:44 +00:00
parent 1220309323
commit 24071063db
121 changed files with 2735 additions and 1378 deletions

View File

@@ -86,35 +86,35 @@ public:
virtual void FlushAll() = 0;
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
virtual void FlushRegion(VAddr addr, u64 size,
virtual void FlushRegion(DAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
/// Check if the the specified memory area requires flushing to CPU Memory.
virtual bool MustFlushRegion(VAddr addr, u64 size,
virtual bool MustFlushRegion(DAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
virtual RasterizerDownloadArea GetFlushArea(VAddr addr, u64 size) = 0;
virtual RasterizerDownloadArea GetFlushArea(DAddr addr, u64 size) = 0;
/// Notify rasterizer that any caches of the specified region should be invalidated
virtual void InvalidateRegion(VAddr addr, u64 size,
virtual void InvalidateRegion(DAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
virtual void InnerInvalidation(std::span<const std::pair<VAddr, std::size_t>> sequences) {
virtual void InnerInvalidation(std::span<const std::pair<DAddr, std::size_t>> sequences) {
for (const auto& [cpu_addr, size] : sequences) {
InvalidateRegion(cpu_addr, size);
}
}
/// Notify rasterizer that any caches of the specified region are desync with guest
virtual void OnCacheInvalidation(VAddr addr, u64 size) = 0;
virtual void OnCacheInvalidation(PAddr addr, u64 size) = 0;
virtual bool OnCPUWrite(VAddr addr, u64 size) = 0;
virtual bool OnCPUWrite(PAddr addr, u64 size) = 0;
/// Sync memory between guest and host.
virtual void InvalidateGPUCache() = 0;
/// Unmap memory range
virtual void UnmapMemory(VAddr addr, u64 size) = 0;
virtual void UnmapMemory(DAddr addr, u64 size) = 0;
/// Remap GPU memory range. This means underneath backing memory changed
virtual void ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) = 0;
@@ -122,7 +122,7 @@ public:
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
/// and invalidated
virtual void FlushAndInvalidateRegion(
VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
DAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
/// Notify the host renderer to wait for previous primitive and compute operations.
virtual void WaitForIdle() = 0;
@@ -157,13 +157,10 @@ public:
/// Attempt to use a faster method to display the framebuffer to screen
[[nodiscard]] virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& config,
VAddr framebuffer_addr, u32 pixel_stride) {
DAddr framebuffer_addr, u32 pixel_stride) {
return false;
}
/// Increase/decrease the number of object in pages touching the specified region
virtual void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {}
/// Initialize disk cached resources for the game being emulated
virtual void LoadDiskResources(u64 title_id, std::stop_token stop_loading,
const DiskResourceLoadCallback& callback) {}