file_sys: fix LayeredFS error when loading some games made with… (#3602)

* fix LayeredFS error when loading some games made with the Unity
This commit is contained in:
enler 2020-04-07 08:03:32 +08:00 committed by GitHub
parent 588a20be3f
commit 27f122c48c
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@ -5,6 +5,7 @@
#include <memory> #include <memory>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/string_util.h"
#include "common/swap.h" #include "common/swap.h"
#include "core/file_sys/fsmitm_romfsbuild.h" #include "core/file_sys/fsmitm_romfsbuild.h"
#include "core/file_sys/romfs.h" #include "core/file_sys/romfs.h"
@ -126,7 +127,7 @@ VirtualDir ExtractRomFS(VirtualFile file, RomFSExtractionType type) {
return out->GetSubdirectories().front(); return out->GetSubdirectories().front();
while (out->GetSubdirectories().size() == 1 && out->GetFiles().empty()) { while (out->GetSubdirectories().size() == 1 && out->GetFiles().empty()) {
if (out->GetSubdirectories().front()->GetName() == "data" && if (Common::ToLower(out->GetSubdirectories().front()->GetName()) == "data" &&
type == RomFSExtractionType::Truncated) type == RomFSExtractionType::Truncated)
break; break;
out = out->GetSubdirectories().front(); out = out->GetSubdirectories().front();