mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2025-07-03 00:10:47 -07:00
gl_rasterizer: Enable clip distances when set in register and in shader
This commit is contained in:
@ -42,6 +42,7 @@ public:
|
||||
static constexpr std::size_t NumVertexArrays = 32;
|
||||
static constexpr std::size_t NumVertexAttributes = 32;
|
||||
static constexpr std::size_t NumTextureSamplers = 32;
|
||||
static constexpr std::size_t NumClipDistances = 8;
|
||||
static constexpr std::size_t MaxShaderProgram = 6;
|
||||
static constexpr std::size_t MaxShaderStage = 5;
|
||||
// Maximum number of const buffers per shader stage.
|
||||
|
Reference in New Issue
Block a user