mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-12-26 06:51:21 -08:00
gl_shader_util: Cleanup header file + add docstring.
This commit is contained in:
parent
a74774257e
commit
2a0a86f629
@ -14,6 +14,12 @@ enum Attributes {
|
|||||||
ATTRIBUTE_TEXCOORDS = 2,
|
ATTRIBUTE_TEXCOORDS = 2,
|
||||||
};
|
};
|
||||||
|
|
||||||
GLuint LoadProgram(const char* vertex_file_path, const char* fragment_file_path);
|
/**
|
||||||
|
* Utility function to create and compile an OpenGL GLSL shader program (vertex + fragment shader)
|
||||||
|
* @param vertex_shader String of the GLSL vertex shader program
|
||||||
|
* @param fragment_shader String of the GLSL fragment shader program
|
||||||
|
* @returns Handle of the newly created OpenGL shader object
|
||||||
|
*/
|
||||||
|
GLuint LoadProgram(const char* vertex_shader, const char* fragment_shader);
|
||||||
|
|
||||||
} // namespace
|
} // namespace
|
||||||
|
Loading…
Reference in New Issue
Block a user