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https://github.com/yuzu-emu/yuzu-android
synced 2025-08-13 15:42:33 -07:00
yuzu/multiplayer: Warn when game is running or no network interface is selected
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@@ -12,6 +12,7 @@
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#include <QtConcurrent/QtConcurrentRun>
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#include "common/logging/log.h"
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#include "common/settings.h"
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#include "core/internal_network/network_interface.h"
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#include "network/announce_multiplayer_session.h"
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#include "ui_host_room.h"
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#include "yuzu/game_list_p.h"
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@@ -27,10 +28,11 @@
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HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list,
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std::shared_ptr<Core::AnnounceMultiplayerSession> session,
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Network::RoomNetwork& room_network_)
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Core::System& system_)
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: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
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ui(std::make_unique<Ui::HostRoom>()),
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announce_multiplayer_session(session), room_network{room_network_} {
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announce_multiplayer_session(session), system{system_}, room_network{
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system.GetRoomNetwork()} {
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ui->setupUi(this);
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// set up validation for all of the fields
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@@ -105,6 +107,11 @@ std::unique_ptr<Network::VerifyUser::Backend> HostRoomWindow::CreateVerifyBacken
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}
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void HostRoomWindow::Host() {
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if (!Network::GetSelectedNetworkInterface()) {
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NetworkMessage::ErrorManager::ShowError(
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NetworkMessage::ErrorManager::NO_INTERFACE_SELECTED);
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return;
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}
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if (!ui->username->hasAcceptableInput()) {
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NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::USERNAME_NOT_VALID);
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return;
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@@ -121,6 +128,11 @@ void HostRoomWindow::Host() {
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NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::GAME_NOT_SELECTED);
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return;
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}
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if (system.IsPoweredOn()) {
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if (!NetworkMessage::WarnGameRunning()) {
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return;
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}
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}
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if (auto member = room_network.GetRoomMember().lock()) {
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if (member->GetState() == Network::RoomMember::State::Joining) {
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return;
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