mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-12-26 21:01:21 -08:00
glsl: Cleanup and address feedback
This commit is contained in:
parent
5355568a2d
commit
34fdb6471d
@ -77,7 +77,6 @@ std::string_view SamplerType(TextureType type, bool is_depth) {
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case TextureType::ColorArrayCube:
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return "samplerCubeArrayShadow";
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default:
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fmt::print("Texture type: {}", type);
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throw NotImplementedException("Texture type: {}", type);
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}
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}
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@ -191,29 +190,27 @@ void SetupOutPerVertex(EmitContext& ctx, std::string& header) {
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if (!StoresPerVertexAttributes(ctx.stage)) {
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return;
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}
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header += "out gl_PerVertex{";
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header += "vec4 gl_Position;";
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header += "out gl_PerVertex{vec4 gl_Position;";
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if (ctx.info.stores_point_size) {
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header += "float gl_PointSize;";
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}
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if (ctx.info.stores_clip_distance) {
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header += "float gl_ClipDistance[];";
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}
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if (ctx.info.stores_viewport_index && ctx.supports_viewport_layer &&
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if (ctx.info.stores_viewport_index && ctx.profile.support_gl_vertex_viewport_layer &&
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ctx.stage != Stage::Geometry) {
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header += "int gl_ViewportIndex;";
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}
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header += "};\n";
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header += "};";
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if (ctx.info.stores_viewport_index && ctx.stage == Stage::Geometry) {
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header += "out int gl_ViewportIndex;";
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}
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}
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} // namespace
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} // Anonymous namespace
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EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile& profile_,
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const RuntimeInfo& runtime_info_)
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: info{program.info}, profile{profile_}, runtime_info{runtime_info_} {
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supports_viewport_layer = profile.support_gl_vertex_viewport_layer;
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SetupExtensions(header);
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stage = program.stage;
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switch (program.stage) {
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@ -222,18 +219,18 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
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stage_name = "vs";
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break;
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case Stage::TessellationControl:
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stage_name = "tsc";
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header += fmt::format("layout(vertices={})out;\n", program.invocations);
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stage_name = "tcs";
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header += fmt::format("layout(vertices={})out;", program.invocations);
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break;
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case Stage::TessellationEval:
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stage_name = "tse";
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header += fmt::format("layout({},{},{})in;\n", GetTessMode(runtime_info.tess_primitive),
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stage_name = "tes";
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header += fmt::format("layout({},{},{})in;", GetTessMode(runtime_info.tess_primitive),
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GetTessSpacing(runtime_info.tess_spacing),
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runtime_info.tess_clockwise ? "cw" : "ccw");
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break;
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case Stage::Geometry:
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stage_name = "gs";
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header += fmt::format("layout({})in;layout({},max_vertices={})out;\n",
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header += fmt::format("layout({})in;layout({},max_vertices={})out;",
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InputPrimitive(runtime_info.input_topology),
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OutputPrimitive(program.output_topology), program.output_vertices);
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break;
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@ -242,7 +239,7 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
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break;
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case Stage::Compute:
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stage_name = "cs";
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header += fmt::format("layout(local_size_x={},local_size_y={},local_size_z={}) in;\n",
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header += fmt::format("layout(local_size_x={},local_size_y={},local_size_z={}) in;",
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program.workgroup_size[0], program.workgroup_size[1],
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program.workgroup_size[2]);
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break;
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@ -260,11 +257,8 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
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if (!info.uses_patches[index]) {
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continue;
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}
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if (stage == Stage::TessellationControl) {
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header += fmt::format("layout(location={})patch out vec4 patch{};", index, index);
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} else {
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header += fmt::format("layout(location={})patch in vec4 patch{};", index, index);
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}
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const auto qualifier{stage == Stage::TessellationControl ? "out" : "in"};
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header += fmt::format("layout(location={})patch {} vec4 patch{};", index, qualifier, index);
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}
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for (size_t index = 0; index < info.stores_frag_color.size(); ++index) {
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if (!info.stores_frag_color[index]) {
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@ -278,18 +272,18 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
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DefineGenericOutput(index, program.invocations);
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}
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}
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header += "\n";
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DefineConstantBuffers(bindings);
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DefineStorageBuffers(bindings);
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SetupImages(bindings);
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SetupTextures(bindings);
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DefineHelperFunctions();
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}
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void EmitContext::SetupExtensions(std::string&) {
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// TODO: track this usage
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header += "#extension GL_ARB_sparse_texture2 : enable\n";
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header += "#extension GL_EXT_texture_shadow_lod : enable\n";
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header += "#extension GL_EXT_shader_image_load_formatted : enable\n";
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header += "#extension GL_ARB_sparse_texture2 : enable\n"
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"#extension GL_EXT_texture_shadow_lod : enable\n"
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"#extension GL_EXT_shader_image_load_formatted : enable\n";
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if (info.uses_int64) {
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header += "#extension GL_ARB_gpu_shader_int64 : enable\n";
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}
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@ -312,13 +306,14 @@ void EmitContext::SetupExtensions(std::string&) {
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}
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if (info.uses_subgroup_invocation_id || info.uses_subgroup_mask || info.uses_subgroup_vote ||
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info.uses_subgroup_shuffles || info.uses_fswzadd) {
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header += "#extension GL_ARB_shader_ballot : enable\n";
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header += "#extension GL_ARB_shader_group_vote : enable\n";
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header += "#extension GL_ARB_shader_ballot : enable\n"
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"#extension GL_ARB_shader_group_vote : enable\n";
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if (!info.uses_int64) {
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header += "#extension GL_ARB_gpu_shader_int64 : enable\n";
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}
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}
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if (info.stores_viewport_index && supports_viewport_layer && stage != Stage::Geometry) {
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if (info.stores_viewport_index && profile.support_gl_vertex_viewport_layer &&
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stage != Stage::Geometry) {
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header += "#extension GL_ARB_shader_viewport_layer_array : enable\n";
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}
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}
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@ -386,46 +381,45 @@ void EmitContext::DefineGenericOutput(size_t index, u32 invocations) {
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std::fill_n(output_generics[index].begin() + element, num_components, element_info);
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element += num_components;
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}
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header += "\n";
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}
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void EmitContext::DefineHelperFunctions() {
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header += "\n#define ftoi floatBitsToInt\n#define ftou floatBitsToUint\n"
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"#define itof intBitsToFloat\n#define utof uintBitsToFloat\n";
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if (info.uses_global_increment || info.uses_shared_increment) {
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header += "uint CasIncrement(uint op_a,uint op_b){return(op_a>=op_b)?0u:(op_a+1u);}\n";
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header += "uint CasIncrement(uint op_a,uint op_b){return op_a>=op_b?0u:(op_a+1u);}";
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}
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if (info.uses_global_decrement || info.uses_shared_decrement) {
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header += "uint CasDecrement(uint op_a,uint "
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"op_b){return(op_a==0||op_a>op_b)?op_b:(op_a-1u);}\n";
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"op_b){return op_a==0||op_a>op_b?op_b:(op_a-1u);}";
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}
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if (info.uses_atomic_f32_add) {
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header += "uint CasFloatAdd(uint op_a,float op_b){return "
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"ftou(utof(op_a)+op_b);}\n";
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"ftou(utof(op_a)+op_b);}";
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}
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if (info.uses_atomic_f32x2_add) {
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header += "uint CasFloatAdd32x2(uint op_a,vec2 op_b){return "
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"packHalf2x16(unpackHalf2x16(op_a)+op_b);}\n";
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"packHalf2x16(unpackHalf2x16(op_a)+op_b);}";
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}
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if (info.uses_atomic_f32x2_min) {
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header += "uint CasFloatMin32x2(uint op_a,vec2 op_b){return "
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"packHalf2x16(min(unpackHalf2x16(op_a),op_b));}\n";
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"packHalf2x16(min(unpackHalf2x16(op_a),op_b));}";
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}
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if (info.uses_atomic_f32x2_max) {
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header += "uint CasFloatMax32x2(uint op_a,vec2 op_b){return "
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"packHalf2x16(max(unpackHalf2x16(op_a),op_b));}\n";
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"packHalf2x16(max(unpackHalf2x16(op_a),op_b));}";
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}
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if (info.uses_atomic_f16x2_add) {
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header += "uint CasFloatAdd16x2(uint op_a,f16vec2 op_b){return "
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"packFloat2x16(unpackFloat2x16(op_a)+op_b);}\n";
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"packFloat2x16(unpackFloat2x16(op_a)+op_b);}";
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}
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if (info.uses_atomic_f16x2_min) {
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header += "uint CasFloatMin16x2(uint op_a,f16vec2 op_b){return "
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"packFloat2x16(min(unpackFloat2x16(op_a),op_b));}\n";
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"packFloat2x16(min(unpackFloat2x16(op_a),op_b));}";
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}
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if (info.uses_atomic_f16x2_max) {
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header += "uint CasFloatMax16x2(uint op_a,f16vec2 op_b){return "
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"packFloat2x16(max(unpackFloat2x16(op_a),op_b));}\n";
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"packFloat2x16(max(unpackFloat2x16(op_a),op_b));}";
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}
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if (info.uses_atomic_s32_min) {
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header += "uint CasMinS32(uint op_a,uint op_b){return uint(min(int(op_a),int(op_b)));}";
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@ -534,6 +528,9 @@ void EmitContext::SetupImages(Bindings& bindings) {
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}
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bindings.image += desc.count;
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}
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}
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void EmitContext::SetupTextures(Bindings& bindings) {
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texture_buffer_bindings.reserve(info.texture_buffer_descriptors.size());
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for (const auto& desc : info.texture_buffer_descriptors) {
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texture_buffer_bindings.push_back(bindings.texture);
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@ -31,7 +31,7 @@ struct Program;
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namespace Shader::Backend::GLSL {
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struct GenericElementInfo {
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std::string name{};
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std::string name;
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u32 first_element{};
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u32 num_components{};
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};
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@ -159,7 +159,6 @@ public:
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bool uses_y_direction{};
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bool uses_cc_carry{};
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bool supports_viewport_layer{};
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private:
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void SetupExtensions(std::string& header);
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@ -169,6 +168,7 @@ private:
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void DefineHelperFunctions();
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std::string DefineGlobalMemoryFunctions();
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void SetupImages(Bindings& bindings);
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void SetupTextures(Bindings& bindings);
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};
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} // namespace Shader::Backend::GLSL
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@ -83,7 +83,6 @@ void Invoke(EmitContext& ctx, IR::Inst* inst) {
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}
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void EmitInst(EmitContext& ctx, IR::Inst* inst) {
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// ctx.Add("/* $ {} $ */", inst->GetOpcode());
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switch (inst->GetOpcode()) {
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#define OPCODE(name, result_type, ...) \
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case IR::Opcode::name: \
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@ -156,12 +155,10 @@ void EmitCode(EmitContext& ctx, const IR::Program& program) {
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ctx.Add("for(;;){{");
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break;
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case IR::AbstractSyntaxNode::Type::Repeat:
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ctx.Add("if({}){{", ctx.var_alloc.Consume(node.data.repeat.cond));
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ctx.Add("continue;\n}}else{{");
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ctx.Add("break;\n}}\n}}");
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ctx.Add("if({}){{continue;}}else{{break;}}}}",
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ctx.var_alloc.Consume(node.data.repeat.cond));
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break;
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default:
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fmt::print("{}", node.type);
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throw NotImplementedException("AbstractSyntaxNode::Type {}", node.type);
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break;
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}
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@ -200,7 +197,7 @@ std::string EmitGLSL(const Profile& profile, const RuntimeInfo& runtime_info, IR
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EmitContext ctx{program, bindings, profile, runtime_info};
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Precolor(program);
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EmitCode(ctx, program);
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const std::string version{fmt::format("#version 460{}\n", GlslVersionSpecifier(ctx))};
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const std::string version{fmt::format("#version 450{}\n", GlslVersionSpecifier(ctx))};
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ctx.header.insert(0, version);
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if (program.local_memory_size > 0) {
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ctx.header += fmt::format("uint lmem[{}];", program.local_memory_size / 4);
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@ -225,10 +222,8 @@ std::string EmitGLSL(const Profile& profile, const RuntimeInfo& runtime_info, IR
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if (program.info.uses_subgroup_shuffles) {
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ctx.header += "bool shfl_in_bounds;";
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}
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ctx.header += "\n";
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ctx.code.insert(0, ctx.header);
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ctx.code += "}";
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// fmt::print("\n{}\n", ctx.code);
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ctx.code += '}';
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return ctx.code;
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}
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@ -11,7 +11,7 @@
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namespace Shader::Backend::GLSL {
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namespace {
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static constexpr std::string_view cas_loop{R"(for (;;){{
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constexpr const char cas_loop[]{R"(for (;;){{
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uint old_value={};
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{}=atomicCompSwap({},old_value,{}({},{}));
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if ({}==old_value){{break;}}
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@ -21,7 +21,7 @@ void SharedCasFunction(EmitContext& ctx, IR::Inst& inst, std::string_view offset
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std::string_view value, std::string_view function) {
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const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)};
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const std::string smem{fmt::format("smem[{}>>2]", offset)};
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ctx.Add(cas_loop.data(), smem, ret, smem, function, smem, value, ret);
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ctx.Add(cas_loop, smem, ret, smem, function, smem, value, ret);
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}
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void SsboCasFunction(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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@ -29,7 +29,7 @@ void SsboCasFunction(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)};
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const std::string ssbo{fmt::format("{}_ssbo{}[{}>>2]", ctx.stage_name, binding.U32(),
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ctx.var_alloc.Consume(offset))};
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ctx.Add(cas_loop.data(), ssbo, ret, ssbo, function, ssbo, value, ret);
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ctx.Add(cas_loop, ssbo, ret, ssbo, function, ssbo, value, ret);
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}
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void SsboCasFunctionF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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@ -38,10 +38,10 @@ void SsboCasFunctionF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& bindi
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const std::string ssbo{fmt::format("{}_ssbo{}[{}>>2]", ctx.stage_name, binding.U32(),
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ctx.var_alloc.Consume(offset))};
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const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)};
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ctx.Add(cas_loop.data(), ssbo, ret, ssbo, function, ssbo, value, ret);
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ctx.Add(cas_loop, ssbo, ret, ssbo, function, ssbo, value, ret);
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ctx.AddF32("{}=utof({});", inst, ret);
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}
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} // namespace
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} // Anonymous namespace
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void EmitSharedAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, std::string_view pointer_offset,
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std::string_view value) {
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@ -10,7 +10,7 @@
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namespace Shader::Backend::GLSL {
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namespace {
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static void Alias(IR::Inst& inst, const IR::Value& value) {
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void Alias(IR::Inst& inst, const IR::Value& value) {
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if (value.IsImmediate()) {
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return;
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}
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@ -10,13 +10,14 @@
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namespace Shader::Backend::GLSL {
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namespace {
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static constexpr std::string_view SWIZZLE{"xyzw"};
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constexpr std::string_view SWIZZLE{"xyzw"};
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void CompositeInsert(EmitContext& ctx, std::string_view result, std::string_view composite,
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std::string_view object, u32 index) {
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ctx.Add("{}={};", result, composite);
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ctx.Add("{}.{}={};", result, SWIZZLE[index], object);
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}
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} // namespace
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} // Anonymous namespace
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void EmitCompositeConstructU32x2(EmitContext& ctx, IR::Inst& inst, std::string_view e1,
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std::string_view e2) {
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ctx.AddU32x2("{}=uvec2({},{});", inst, e1, e2);
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@ -7,6 +7,7 @@
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#include "shader_recompiler/backend/glsl/emit_context.h"
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#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
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#include "shader_recompiler/frontend/ir/value.h"
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#include "shader_recompiler/profile.h"
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namespace Shader::Backend::GLSL {
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namespace {
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@ -39,11 +40,10 @@ std::string OutputVertexIndex(EmitContext& ctx, std::string_view vertex) {
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return "";
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}
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}
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} // namespace
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} // Anonymous namespace
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void EmitGetCbufU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& binding,
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[[maybe_unused]] const IR::Value& offset) {
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void EmitGetCbufU8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset) {
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if (offset.IsImmediate()) {
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ctx.AddU32("{}=bitfieldExtract(ftou({}_cbuf{}[{}].{}),int({}),8);", inst, ctx.stage_name,
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binding.U32(), offset.U32() / 16, OffsetSwizzle(offset.U32()),
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@ -55,9 +55,8 @@ void EmitGetCbufU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst&
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}
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}
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void EmitGetCbufS8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& binding,
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[[maybe_unused]] const IR::Value& offset) {
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void EmitGetCbufS8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset) {
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if (offset.IsImmediate()) {
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ctx.AddU32("{}=bitfieldExtract(ftoi({}_cbuf{}[{}].{}),int({}),8);", inst, ctx.stage_name,
|
||||
binding.U32(), offset.U32() / 16, OffsetSwizzle(offset.U32()),
|
||||
@ -69,9 +68,8 @@ void EmitGetCbufS8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst&
|
||||
}
|
||||
}
|
||||
|
||||
void EmitGetCbufU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
||||
[[maybe_unused]] const IR::Value& binding,
|
||||
[[maybe_unused]] const IR::Value& offset) {
|
||||
void EmitGetCbufU16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
|
||||
const IR::Value& offset) {
|
||||
if (offset.IsImmediate()) {
|
||||
ctx.AddU32("{}=bitfieldExtract(ftou({}_cbuf{}[{}].{}),int({}),16);", inst, ctx.stage_name,
|
||||
binding.U32(), offset.U32() / 16, OffsetSwizzle(offset.U32()),
|
||||
@ -84,9 +82,8 @@ void EmitGetCbufU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst
|
||||
}
|
||||
}
|
||||
|
||||
void EmitGetCbufS16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
||||
[[maybe_unused]] const IR::Value& binding,
|
||||
[[maybe_unused]] const IR::Value& offset) {
|
||||
void EmitGetCbufS16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
|
||||
const IR::Value& offset) {
|
||||
if (offset.IsImmediate()) {
|
||||
ctx.AddU32("{}=bitfieldExtract(ftoi({}_cbuf{}[{}].{}),int({}),16);", inst, ctx.stage_name,
|
||||
binding.U32(), offset.U32() / 16, OffsetSwizzle(offset.U32()),
|
||||
@ -196,7 +193,7 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
|
||||
}
|
||||
|
||||
void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view value,
|
||||
[[maybe_unused]] std::string_view vertex) {
|
||||
std::string_view vertex) {
|
||||
if (IR::IsGeneric(attr)) {
|
||||
const u32 index{IR::GenericAttributeIndex(attr)};
|
||||
const u32 element{IR::GenericAttributeElement(attr)};
|
||||
@ -223,7 +220,7 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view val
|
||||
ctx.Add("gl_Position.{}={};", swizzle, value);
|
||||
break;
|
||||
case IR::Attribute::ViewportIndex:
|
||||
if (ctx.stage != Stage::Geometry && !ctx.supports_viewport_layer) {
|
||||
if (ctx.stage != Stage::Geometry && !ctx.profile.support_gl_vertex_viewport_layer) {
|
||||
// LOG_WARNING(..., "Shader stores viewport index but device does not support viewport
|
||||
// layer extension");
|
||||
break;
|
||||
@ -247,8 +244,7 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view val
|
||||
}
|
||||
}
|
||||
|
||||
void EmitGetPatch([[maybe_unused]] EmitContext& ctx, IR::Inst& inst,
|
||||
[[maybe_unused]] IR::Patch patch) {
|
||||
void EmitGetPatch(EmitContext& ctx, IR::Inst& inst, IR::Patch patch) {
|
||||
if (!IR::IsGeneric(patch)) {
|
||||
throw NotImplementedException("Non-generic patch load");
|
||||
}
|
||||
|
@ -25,7 +25,7 @@ void Compare(EmitContext& ctx, IR::Inst& inst, std::string_view lhs, std::string
|
||||
bool Precise(IR::Inst& inst) {
|
||||
return {inst.Flags<IR::FpControl>().no_contraction};
|
||||
}
|
||||
} // namespace
|
||||
} // Anonymous namespace
|
||||
|
||||
void EmitFPAbs16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
||||
[[maybe_unused]] std::string_view value) {
|
||||
|
@ -102,7 +102,7 @@ IR::Inst* PrepareSparse(IR::Inst& inst) {
|
||||
}
|
||||
return sparse_inst;
|
||||
}
|
||||
} // namespace
|
||||
} // Anonymous namespace
|
||||
|
||||
void EmitImageSampleImplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
||||
[[maybe_unused]] const IR::Value& index,
|
||||
|
@ -25,9 +25,7 @@ void EmitPhi(EmitContext& ctx, IR::Inst& phi) {
|
||||
}
|
||||
}
|
||||
|
||||
void EmitVoid(EmitContext& ctx) {
|
||||
// NotImplemented();
|
||||
}
|
||||
void EmitVoid(EmitContext& ctx) {}
|
||||
|
||||
void EmitReference(EmitContext& ctx, const IR::Value& value) {
|
||||
ctx.var_alloc.Consume(value);
|
||||
@ -94,13 +92,9 @@ void EmitDeviceMemoryBarrier(EmitContext& ctx) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitPrologue(EmitContext& ctx) {
|
||||
// NotImplemented();
|
||||
}
|
||||
void EmitPrologue(EmitContext& ctx) {}
|
||||
|
||||
void EmitEpilogue(EmitContext& ctx) {
|
||||
// NotImplemented();
|
||||
}
|
||||
void EmitEpilogue(EmitContext& ctx) {}
|
||||
|
||||
void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) {
|
||||
ctx.Add("EmitStreamVertex(int({}));", ctx.var_alloc.Consume(stream));
|
||||
|
Loading…
Reference in New Issue
Block a user