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hle: kernel: GlobalSchedulerContext: Various style fixes based on code review feedback.
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@ -31,7 +31,12 @@ void GlobalSchedulerContext::RemoveThread(std::shared_ptr<Thread> thread) {
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void GlobalSchedulerContext::PreemptThreads() {
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void GlobalSchedulerContext::PreemptThreads() {
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// The priority levels at which the global scheduler preempts threads every 10 ms. They are
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// The priority levels at which the global scheduler preempts threads every 10 ms. They are
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// ordered from Core 0 to Core 3.
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// ordered from Core 0 to Core 3.
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std::array<u32, Core::Hardware::NUM_CPU_CORES> preemption_priorities = {59, 59, 59, 63};
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static constexpr std::array<u32, Core::Hardware::NUM_CPU_CORES> preemption_priorities{
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59,
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59,
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59,
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63,
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};
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ASSERT(IsLocked());
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ASSERT(IsLocked());
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for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
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for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
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@ -21,7 +21,7 @@ class SchedulerLock;
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using KSchedulerPriorityQueue =
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using KSchedulerPriorityQueue =
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KPriorityQueue<Thread, Core::Hardware::NUM_CPU_CORES, THREADPRIO_LOWEST, THREADPRIO_HIGHEST>;
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KPriorityQueue<Thread, Core::Hardware::NUM_CPU_CORES, THREADPRIO_LOWEST, THREADPRIO_HIGHEST>;
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static constexpr s32 HighestCoreMigrationAllowedPriority = 2;
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constexpr s32 HighestCoreMigrationAllowedPriority = 2;
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class GlobalSchedulerContext final {
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class GlobalSchedulerContext final {
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friend class KScheduler;
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friend class KScheduler;
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@ -39,7 +39,7 @@ public:
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void RemoveThread(std::shared_ptr<Thread> thread);
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void RemoveThread(std::shared_ptr<Thread> thread);
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/// Returns a list of all threads managed by the scheduler
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/// Returns a list of all threads managed by the scheduler
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const std::vector<std::shared_ptr<Thread>>& GetThreadList() const {
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[[nodiscard]] const std::vector<std::shared_ptr<Thread>>& GetThreadList() const {
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return thread_list;
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return thread_list;
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}
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}
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@ -55,11 +55,11 @@ public:
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/// Returns true if the global scheduler lock is acquired
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/// Returns true if the global scheduler lock is acquired
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bool IsLocked() const;
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bool IsLocked() const;
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LockType& SchedulerLock() {
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[[nodiscard]] LockType& SchedulerLock() {
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return scheduler_lock;
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return scheduler_lock;
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}
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}
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const LockType& SchedulerLock() const {
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[[nodiscard]] const LockType& SchedulerLock() const {
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return scheduler_lock;
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return scheduler_lock;
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}
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}
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