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configure_audio: Implement ui generation
Needs a considerable amount of management specific to some of the comoboboxes due to the audio engine configuration. general: Partial audio config implmentation configure_audio: Implement ui generation Needs a considerable amount of management specific to some of the comoboboxes due to the audio engine configuration. general: Partial audio config implmentation settings: Make audio settings as enums
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@@ -50,7 +50,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
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game_config = std::make_unique<Config>(config_file_name, Config::ConfigType::PerGameConfig);
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addons_tab = std::make_unique<ConfigurePerGameAddons>(system_, this);
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audio_tab = std::make_unique<ConfigureAudio>(system_, tab_group, this);
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audio_tab = std::make_unique<ConfigureAudio>(system_, tab_group, *translations, this);
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cpu_tab = std::make_unique<ConfigureCpu>(system_, tab_group, this);
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graphics_advanced_tab =
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std::make_unique<ConfigureGraphicsAdvanced>(system_, tab_group, *translations, this);
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