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https://github.com/yuzu-emu/yuzu-android
synced 2024-12-26 08:31:20 -08:00
Merge pull request #3489 from namkazt/patch-2
shader: implement SULD.D bits32/64
This commit is contained in:
commit
487f9ba525
@ -13,13 +13,247 @@
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#include "video_core/engines/shader_bytecode.h"
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#include "video_core/shader/node_helper.h"
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#include "video_core/shader/shader_ir.h"
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#include "video_core/textures/texture.h"
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namespace VideoCommon::Shader {
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using Tegra::Shader::Instruction;
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using Tegra::Shader::OpCode;
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using Tegra::Shader::PredCondition;
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using Tegra::Shader::StoreType;
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using Tegra::Texture::ComponentType;
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using Tegra::Texture::TextureFormat;
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using Tegra::Texture::TICEntry;
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namespace {
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ComponentType GetComponentType(Tegra::Engines::SamplerDescriptor descriptor,
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std::size_t component) {
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const TextureFormat format{descriptor.format};
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switch (format) {
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case TextureFormat::R16_G16_B16_A16:
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case TextureFormat::R32_G32_B32_A32:
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case TextureFormat::R32_G32_B32:
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case TextureFormat::R32_G32:
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case TextureFormat::R16_G16:
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case TextureFormat::R32:
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case TextureFormat::R16:
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case TextureFormat::R8:
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case TextureFormat::R1:
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if (component == 0) {
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return descriptor.r_type;
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}
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if (component == 1) {
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return descriptor.g_type;
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}
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if (component == 2) {
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return descriptor.b_type;
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}
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if (component == 3) {
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return descriptor.a_type;
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}
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break;
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case TextureFormat::A8R8G8B8:
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if (component == 0) {
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return descriptor.a_type;
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}
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if (component == 1) {
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return descriptor.r_type;
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}
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if (component == 2) {
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return descriptor.g_type;
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}
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if (component == 3) {
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return descriptor.b_type;
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}
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break;
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case TextureFormat::A2B10G10R10:
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case TextureFormat::A4B4G4R4:
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case TextureFormat::A5B5G5R1:
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case TextureFormat::A1B5G5R5:
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if (component == 0) {
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return descriptor.a_type;
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}
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if (component == 1) {
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return descriptor.b_type;
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}
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if (component == 2) {
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return descriptor.g_type;
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}
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if (component == 3) {
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return descriptor.r_type;
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}
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break;
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case TextureFormat::R32_B24G8:
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if (component == 0) {
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return descriptor.r_type;
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}
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if (component == 1) {
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return descriptor.b_type;
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}
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if (component == 2) {
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return descriptor.g_type;
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}
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break;
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case TextureFormat::B5G6R5:
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case TextureFormat::B6G5R5:
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if (component == 0) {
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return descriptor.b_type;
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}
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if (component == 1) {
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return descriptor.g_type;
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}
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if (component == 2) {
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return descriptor.r_type;
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}
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break;
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case TextureFormat::G8R24:
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case TextureFormat::G24R8:
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case TextureFormat::G8R8:
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case TextureFormat::G4R4:
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if (component == 0) {
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return descriptor.g_type;
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}
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if (component == 1) {
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return descriptor.r_type;
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}
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break;
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}
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UNIMPLEMENTED_MSG("texture format not implement={}", format);
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return ComponentType::FLOAT;
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}
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bool IsComponentEnabled(std::size_t component_mask, std::size_t component) {
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constexpr u8 R = 0b0001;
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constexpr u8 G = 0b0010;
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constexpr u8 B = 0b0100;
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constexpr u8 A = 0b1000;
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constexpr std::array<u8, 16> mask = {
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0, (R), (G), (R | G), (B), (R | B), (G | B), (R | G | B),
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(A), (R | A), (G | A), (R | G | A), (B | A), (R | B | A), (G | B | A), (R | G | B | A)};
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return std::bitset<4>{mask.at(component_mask)}.test(component);
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}
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u32 GetComponentSize(TextureFormat format, std::size_t component) {
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switch (format) {
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case TextureFormat::R32_G32_B32_A32:
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return 32;
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case TextureFormat::R16_G16_B16_A16:
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return 16;
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case TextureFormat::R32_G32_B32:
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return component <= 2 ? 32 : 0;
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case TextureFormat::R32_G32:
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return component <= 1 ? 32 : 0;
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case TextureFormat::R16_G16:
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return component <= 1 ? 16 : 0;
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case TextureFormat::R32:
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return component == 0 ? 32 : 0;
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case TextureFormat::R16:
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return component == 0 ? 16 : 0;
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case TextureFormat::R8:
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return component == 0 ? 8 : 0;
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case TextureFormat::R1:
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return component == 0 ? 1 : 0;
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case TextureFormat::A8R8G8B8:
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return 8;
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case TextureFormat::A2B10G10R10:
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return (component == 3 || component == 2 || component == 1) ? 10 : 2;
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case TextureFormat::A4B4G4R4:
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return 4;
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case TextureFormat::A5B5G5R1:
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return (component == 0 || component == 1 || component == 2) ? 5 : 1;
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case TextureFormat::A1B5G5R5:
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return (component == 1 || component == 2 || component == 3) ? 5 : 1;
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case TextureFormat::R32_B24G8:
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if (component == 0) {
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return 32;
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}
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if (component == 1) {
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return 24;
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}
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if (component == 2) {
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return 8;
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}
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return 0;
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case TextureFormat::B5G6R5:
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if (component == 0 || component == 2) {
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return 5;
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}
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if (component == 1) {
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return 6;
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}
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return 0;
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case TextureFormat::B6G5R5:
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if (component == 1 || component == 2) {
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return 5;
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}
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if (component == 0) {
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return 6;
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}
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return 0;
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case TextureFormat::G8R24:
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if (component == 0) {
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return 8;
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}
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if (component == 1) {
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return 24;
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}
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return 0;
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case TextureFormat::G24R8:
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if (component == 0) {
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return 8;
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}
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if (component == 1) {
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return 24;
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}
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return 0;
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case TextureFormat::G8R8:
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return (component == 0 || component == 1) ? 8 : 0;
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case TextureFormat::G4R4:
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return (component == 0 || component == 1) ? 4 : 0;
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default:
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UNIMPLEMENTED_MSG("texture format not implement={}", format);
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return 0;
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}
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}
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std::size_t GetImageComponentMask(TextureFormat format) {
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constexpr u8 R = 0b0001;
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constexpr u8 G = 0b0010;
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constexpr u8 B = 0b0100;
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constexpr u8 A = 0b1000;
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switch (format) {
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case TextureFormat::R32_G32_B32_A32:
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case TextureFormat::R16_G16_B16_A16:
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case TextureFormat::A8R8G8B8:
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case TextureFormat::A2B10G10R10:
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case TextureFormat::A4B4G4R4:
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case TextureFormat::A5B5G5R1:
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case TextureFormat::A1B5G5R5:
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return std::size_t{R | G | B | A};
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case TextureFormat::R32_G32_B32:
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case TextureFormat::R32_B24G8:
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case TextureFormat::B5G6R5:
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case TextureFormat::B6G5R5:
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return std::size_t{R | G | B};
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case TextureFormat::R32_G32:
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case TextureFormat::R16_G16:
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case TextureFormat::G8R24:
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case TextureFormat::G24R8:
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case TextureFormat::G8R8:
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case TextureFormat::G4R4:
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return std::size_t{R | G};
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case TextureFormat::R32:
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case TextureFormat::R16:
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case TextureFormat::R8:
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case TextureFormat::R1:
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return std::size_t{R};
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default:
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UNIMPLEMENTED_MSG("texture format not implement={}", format);
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return std::size_t{R | G | B | A};
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}
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}
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std::size_t GetImageTypeNumCoordinates(Tegra::Shader::ImageType image_type) {
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switch (image_type) {
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case Tegra::Shader::ImageType::Texture1D:
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@ -37,6 +271,39 @@ std::size_t GetImageTypeNumCoordinates(Tegra::Shader::ImageType image_type) {
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}
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} // Anonymous namespace
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std::pair<Node, bool> ShaderIR::GetComponentValue(ComponentType component_type, u32 component_size,
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Node original_value) {
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switch (component_type) {
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case ComponentType::SNORM: {
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// range [-1.0, 1.0]
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auto cnv_value = Operation(OperationCode::FMul, original_value,
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Immediate(static_cast<float>(1 << component_size) / 2.f - 1.f));
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cnv_value = Operation(OperationCode::ICastFloat, std::move(cnv_value));
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return {BitfieldExtract(std::move(cnv_value), 0, component_size), true};
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}
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case ComponentType::SINT:
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case ComponentType::UNORM: {
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bool is_signed = component_type == ComponentType::SINT;
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// range [0.0, 1.0]
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auto cnv_value = Operation(OperationCode::FMul, original_value,
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Immediate(static_cast<float>(1 << component_size) - 1.f));
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return {SignedOperation(OperationCode::ICastFloat, is_signed, std::move(cnv_value)),
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is_signed};
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}
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case ComponentType::UINT: // range [0, (1 << component_size) - 1]
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return {std::move(original_value), false};
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case ComponentType::FLOAT:
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if (component_size == 16) {
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return {Operation(OperationCode::HCastFloat, original_value), true};
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} else {
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return {std::move(original_value), true};
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}
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default:
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UNIMPLEMENTED_MSG("Unimplement component type={}", component_type);
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return {std::move(original_value), true};
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}
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}
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u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
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const Instruction instr = {program_code[pc]};
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const auto opcode = OpCode::Decode(instr);
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@ -53,7 +320,6 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
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switch (opcode->get().GetId()) {
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case OpCode::Id::SULD: {
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UNIMPLEMENTED_IF(instr.suldst.mode != Tegra::Shader::SurfaceDataMode::P);
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UNIMPLEMENTED_IF(instr.suldst.out_of_bounds_store !=
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Tegra::Shader::OutOfBoundsStore::Ignore);
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@ -62,6 +328,7 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
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: GetBindlessImage(instr.gpr39, type)};
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image.MarkRead();
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if (instr.suldst.mode == Tegra::Shader::SurfaceDataMode::P) {
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u32 indexer = 0;
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for (u32 element = 0; element < 4; ++element) {
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if (!instr.suldst.IsComponentEnabled(element)) {
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@ -74,6 +341,77 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
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for (u32 i = 0; i < indexer; ++i) {
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SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i));
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}
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} else if (instr.suldst.mode == Tegra::Shader::SurfaceDataMode::D_BA) {
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UNIMPLEMENTED_IF(instr.suldst.GetStoreDataLayout() != StoreType::Bits32 &&
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instr.suldst.GetStoreDataLayout() != StoreType::Bits64);
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auto descriptor = [this, instr] {
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std::optional<Tegra::Engines::SamplerDescriptor> descriptor;
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if (instr.suldst.is_immediate) {
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descriptor =
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registry.ObtainBoundSampler(static_cast<u32>(instr.image.index.Value()));
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} else {
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const Node image_register = GetRegister(instr.gpr39);
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const auto [base_image, buffer, offset] = TrackCbuf(
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image_register, global_code, static_cast<s64>(global_code.size()));
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descriptor = registry.ObtainBindlessSampler(buffer, offset);
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}
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if (!descriptor) {
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UNREACHABLE_MSG("Failed to obtain image descriptor");
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}
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return *descriptor;
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}();
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const auto comp_mask = GetImageComponentMask(descriptor.format);
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switch (instr.suldst.GetStoreDataLayout()) {
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case StoreType::Bits32:
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case StoreType::Bits64: {
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u32 indexer = 0;
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u32 shifted_counter = 0;
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Node value = Immediate(0);
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for (u32 element = 0; element < 4; ++element) {
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if (!IsComponentEnabled(comp_mask, element)) {
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continue;
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}
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const auto component_type = GetComponentType(descriptor, element);
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const auto component_size = GetComponentSize(descriptor.format, element);
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MetaImage meta{image, {}, element};
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auto [converted_value, is_signed] = GetComponentValue(
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component_type, component_size,
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Operation(OperationCode::ImageLoad, meta, GetCoordinates(type)));
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// shift element to correct position
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const auto shifted = shifted_counter;
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if (shifted > 0) {
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converted_value =
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SignedOperation(OperationCode::ILogicalShiftLeft, is_signed,
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std::move(converted_value), Immediate(shifted));
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}
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shifted_counter += component_size;
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// add value into result
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value = Operation(OperationCode::UBitwiseOr, value, std::move(converted_value));
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// if we shifted enough for 1 byte -> we save it into temp
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if (shifted_counter >= 32) {
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SetTemporary(bb, indexer++, std::move(value));
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// reset counter and value to prepare pack next byte
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value = Immediate(0);
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shifted_counter = 0;
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}
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}
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for (u32 i = 0; i < indexer; ++i) {
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SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i));
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}
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break;
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}
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default:
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UNREACHABLE();
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break;
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}
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}
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break;
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}
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case OpCode::Id::SUST: {
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@ -312,6 +312,10 @@ private:
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/// Conditionally saturates a half float pair
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Node GetSaturatedHalfFloat(Node value, bool saturate = true);
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/// Get image component value by type and size
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std::pair<Node, bool> GetComponentValue(Tegra::Texture::ComponentType component_type,
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u32 component_size, Node original_value);
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/// Returns a predicate comparing two floats
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Node GetPredicateComparisonFloat(Tegra::Shader::PredCondition condition, Node op_a, Node op_b);
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/// Returns a predicate comparing two integers
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