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https://github.com/yuzu-emu/yuzu-android
synced 2024-12-26 11:51:22 -08:00
Properly Implemented TXQ Instruction
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@ -2976,6 +2976,8 @@ private:
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ASSERT_MSG(!instr.txq.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
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"NODEP is not implemented");
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++shader.scope;
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shader.AddLine('{');
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// TODO: the new commits on the texture refactor, change the way samplers work.
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// Sadly, not all texture instructions specify the type of texture their sampler
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// uses. This must be fixed at a later instance.
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@ -2983,8 +2985,14 @@ private:
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GetSampler(instr.sampler, Tegra::Shader::TextureType::Texture2D, false, false);
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switch (instr.txq.query_type) {
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case Tegra::Shader::TextureQueryType::Dimension: {
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const std::string texture = "textureQueryLevels(" + sampler + ')';
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regs.SetRegisterToInteger(instr.gpr0, true, 0, texture, 1, 1);
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const std::string texture = "textureSize(" + sampler + ", " +
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regs.GetRegisterAsInteger(instr.gpr8) + ')';
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const std::string mip_level = "textureQueryLevels(" + sampler + ')';
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shader.AddLine("ivec2 sizes = " + texture + ';');
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regs.SetRegisterToInteger(instr.gpr0, true, 0, "sizes.x", 1, 1);
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regs.SetRegisterToInteger(instr.gpr0.Value() + 1, true, 0, "sizes.y", 1, 1);
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regs.SetRegisterToInteger(instr.gpr0.Value() + 2, true, 0, "0", 1, 1);
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regs.SetRegisterToInteger(instr.gpr0.Value() + 3, true, 0, mip_level, 1, 1);
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break;
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}
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default: {
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@ -2993,6 +3001,8 @@ private:
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UNREACHABLE();
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}
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}
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--shader.scope;
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shader.AddLine('}');
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break;
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}
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case OpCode::Id::TMML: {
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