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https://github.com/yuzu-emu/yuzu-android
synced 2024-12-26 22:21:20 -08:00
vk_graphics_pipeline: Implement conservative rendering
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ecd6b4356b
commit
4f052a1f39
@ -910,7 +910,11 @@ public:
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u32 fill_rectangle;
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u32 fill_rectangle;
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INSERT_PADDING_WORDS_NOINIT(0x8);
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INSERT_PADDING_WORDS_NOINIT(0x2);
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u32 conservative_raster_enable;
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INSERT_PADDING_WORDS_NOINIT(0x5);
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std::array<VertexAttribute, NumVertexAttributes> vertex_attrib_format;
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std::array<VertexAttribute, NumVertexAttributes> vertex_attrib_format;
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@ -1615,6 +1619,7 @@ ASSERT_REG_POSITION(zeta, 0x3F8);
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ASSERT_REG_POSITION(render_area, 0x3FD);
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ASSERT_REG_POSITION(render_area, 0x3FD);
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ASSERT_REG_POSITION(clear_flags, 0x43E);
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ASSERT_REG_POSITION(clear_flags, 0x43E);
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ASSERT_REG_POSITION(fill_rectangle, 0x44F);
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ASSERT_REG_POSITION(fill_rectangle, 0x44F);
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ASSERT_REG_POSITION(conservative_raster_enable, 0x452);
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ASSERT_REG_POSITION(vertex_attrib_format, 0x458);
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ASSERT_REG_POSITION(vertex_attrib_format, 0x458);
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ASSERT_REG_POSITION(multisample_sample_locations, 0x478);
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ASSERT_REG_POSITION(multisample_sample_locations, 0x478);
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ASSERT_REG_POSITION(multisample_coverage_to_color, 0x47E);
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ASSERT_REG_POSITION(multisample_coverage_to_color, 0x47E);
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@ -87,6 +87,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
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depth_format.Assign(static_cast<u32>(regs.zeta.format));
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depth_format.Assign(static_cast<u32>(regs.zeta.format));
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y_negate.Assign(regs.screen_y_control.y_negate != 0 ? 1 : 0);
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y_negate.Assign(regs.screen_y_control.y_negate != 0 ? 1 : 0);
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provoking_vertex_last.Assign(regs.provoking_vertex_last != 0 ? 1 : 0);
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provoking_vertex_last.Assign(regs.provoking_vertex_last != 0 ? 1 : 0);
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conservative_raster_enable.Assign(regs.conservative_raster_enable != 0 ? 1 : 0);
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for (size_t i = 0; i < regs.rt.size(); ++i) {
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for (size_t i = 0; i < regs.rt.size(); ++i) {
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color_formats[i] = static_cast<u8>(regs.rt[i].format);
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color_formats[i] = static_cast<u8>(regs.rt[i].format);
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@ -194,6 +194,7 @@ struct FixedPipelineState {
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BitField<6, 5, u32> depth_format;
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BitField<6, 5, u32> depth_format;
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BitField<11, 1, u32> y_negate;
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BitField<11, 1, u32> y_negate;
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BitField<12, 1, u32> provoking_vertex_last;
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BitField<12, 1, u32> provoking_vertex_last;
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BitField<13, 1, u32> conservative_raster_enable;
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};
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};
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std::array<u8, Maxwell::NumRenderTargets> color_formats;
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std::array<u8, Maxwell::NumRenderTargets> color_formats;
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@ -599,16 +599,9 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
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.pScissors = nullptr,
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.pScissors = nullptr,
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};
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};
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const VkPipelineRasterizationProvokingVertexStateCreateInfoEXT provoking_vertex{
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VkPipelineRasterizationStateCreateInfo rasterization_ci{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_PROVOKING_VERTEX_STATE_CREATE_INFO_EXT,
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.pNext = nullptr,
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.provokingVertexMode = key.state.provoking_vertex_last != 0
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? VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT
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: VK_PROVOKING_VERTEX_MODE_FIRST_VERTEX_EXT,
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};
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const VkPipelineRasterizationStateCreateInfo rasterization_ci{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
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.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
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.pNext = device.IsExtProvokingVertexSupported() ? &provoking_vertex : nullptr,
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.pNext = nullptr,
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.flags = 0,
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.flags = 0,
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.depthClampEnable =
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.depthClampEnable =
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static_cast<VkBool32>(key.state.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE),
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static_cast<VkBool32>(key.state.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE),
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@ -625,6 +618,28 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
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.depthBiasSlopeFactor = 0.0f,
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.depthBiasSlopeFactor = 0.0f,
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.lineWidth = 1.0f,
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.lineWidth = 1.0f,
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};
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};
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VkPipelineRasterizationConservativeStateCreateInfoEXT conservative_raster{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT,
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.pNext = nullptr,
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.flags = 0,
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.conservativeRasterizationMode = key.state.conservative_raster_enable != 0
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? VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT
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: VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT,
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.extraPrimitiveOverestimationSize = 0.0f,
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};
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VkPipelineRasterizationProvokingVertexStateCreateInfoEXT provoking_vertex{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_PROVOKING_VERTEX_STATE_CREATE_INFO_EXT,
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.pNext = nullptr,
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.provokingVertexMode = key.state.provoking_vertex_last != 0
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? VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT
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: VK_PROVOKING_VERTEX_MODE_FIRST_VERTEX_EXT,
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};
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if (device.IsExtConservativeRasterizationSupported()) {
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conservative_raster.pNext = std::exchange(rasterization_ci.pNext, &conservative_raster);
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}
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if (device.IsExtProvokingVertexSupported()) {
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provoking_vertex.pNext = std::exchange(rasterization_ci.pNext, &provoking_vertex);
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}
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const VkPipelineMultisampleStateCreateInfo multisample_ci{
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const VkPipelineMultisampleStateCreateInfo multisample_ci{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
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.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
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@ -412,6 +412,10 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state");
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LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state");
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}
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}
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if (!ext_conservative_rasterization) {
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LOG_INFO(Render_Vulkan, "Device doesn't support conservative rasterization");
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}
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VkPhysicalDeviceProvokingVertexFeaturesEXT provoking_vertex;
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VkPhysicalDeviceProvokingVertexFeaturesEXT provoking_vertex;
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if (ext_provoking_vertex) {
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if (ext_provoking_vertex) {
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provoking_vertex = {
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provoking_vertex = {
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@ -776,6 +780,8 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
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true);
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true);
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test(ext_tooling_info, VK_EXT_TOOLING_INFO_EXTENSION_NAME, true);
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test(ext_tooling_info, VK_EXT_TOOLING_INFO_EXTENSION_NAME, true);
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test(ext_shader_stencil_export, VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME, true);
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test(ext_shader_stencil_export, VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME, true);
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test(ext_conservative_rasterization, VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME,
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true);
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test(has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, false);
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test(has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, false);
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test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false);
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test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false);
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test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false);
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test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false);
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@ -264,6 +264,11 @@ public:
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return ext_shader_stencil_export;
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return ext_shader_stencil_export;
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}
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}
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/// Returns true if the device supports VK_EXT_conservative_rasterization.
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bool IsExtConservativeRasterizationSupported() const {
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return ext_conservative_rasterization;
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}
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/// Returns true if the device supports VK_EXT_provoking_vertex.
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/// Returns true if the device supports VK_EXT_provoking_vertex.
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bool IsExtProvokingVertexSupported() const {
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bool IsExtProvokingVertexSupported() const {
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return ext_provoking_vertex;
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return ext_provoking_vertex;
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@ -374,6 +379,7 @@ private:
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bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state.
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bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state.
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bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
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bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
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bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64.
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bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64.
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bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization.
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bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex.
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bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex.
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bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
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bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
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bool has_renderdoc{}; ///< Has RenderDoc attached
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bool has_renderdoc{}; ///< Has RenderDoc attached
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