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yuzu: Move GameListWorker to its own source files
This has gotten sufficiently large enough to warrant moving it to its own source files. Especially given it dumps the file_sys headers around code that doesn't use it for the most part. This'll also make it easier to introduce a type alias for the compatibility list, so a large unordered_map type declaration doesn't need to be specified all the time (we don't want to propagate the game_list_p.h include via the main game_list.h header).
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@@ -43,6 +43,8 @@ add_executable(yuzu
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game_list.cpp
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game_list.h
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game_list_p.h
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game_list_worker.cpp
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game_list_worker.h
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hotkeys.cpp
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hotkeys.h
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main.cpp
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