yuzu: Move GameListWorker to its own source files

This has gotten sufficiently large enough to warrant moving it to its
own source files. Especially given it dumps the file_sys headers around
code that doesn't use it for the most part.

This'll also make it easier to introduce a type alias for the
compatibility list, so a large unordered_map type declaration doesn't
need to be specified all the time (we don't want to propagate the
game_list_p.h include via the main game_list.h header).
This commit is contained in:
Lioncash
2018-09-07 16:08:08 -04:00
parent c08c5d346a
commit 564b7fdc9c
5 changed files with 324 additions and 286 deletions

View File

@@ -43,6 +43,8 @@ add_executable(yuzu
game_list.cpp
game_list.h
game_list_p.h
game_list_worker.cpp
game_list_worker.h
hotkeys.cpp
hotkeys.h
main.cpp