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https://github.com/yuzu-emu/yuzu-android
synced 2024-12-23 08:11:22 -08:00
Merge pull request #10668 from Kelebek1/reduce_vertex_bindings
Combine vertex/transform feedback buffer binding into a single call
This commit is contained in:
commit
569f8d3b44
@ -715,20 +715,38 @@ void BufferCache<P>::BindHostIndexBuffer() {
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template <class P>
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template <class P>
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void BufferCache<P>::BindHostVertexBuffers() {
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void BufferCache<P>::BindHostVertexBuffers() {
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HostBindings host_bindings;
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bool any_valid{false};
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auto& flags = maxwell3d->dirty.flags;
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auto& flags = maxwell3d->dirty.flags;
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for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
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for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
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const Binding& binding = channel_state->vertex_buffers[index];
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Buffer& buffer = slot_buffers[binding.buffer_id];
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TouchBuffer(buffer, binding.buffer_id);
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SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
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if (!flags[Dirty::VertexBuffer0 + index]) {
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if (!flags[Dirty::VertexBuffer0 + index]) {
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continue;
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continue;
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}
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}
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flags[Dirty::VertexBuffer0 + index] = false;
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host_bindings.min_index = std::min(host_bindings.min_index, index);
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host_bindings.max_index = std::max(host_bindings.max_index, index);
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any_valid = true;
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}
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const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
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if (any_valid) {
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const u32 offset = buffer.Offset(binding.cpu_addr);
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host_bindings.max_index++;
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runtime.BindVertexBuffer(index, buffer, offset, binding.size, stride);
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for (u32 index = host_bindings.min_index; index < host_bindings.max_index; index++) {
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flags[Dirty::VertexBuffer0 + index] = false;
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const Binding& binding = channel_state->vertex_buffers[index];
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Buffer& buffer = slot_buffers[binding.buffer_id];
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TouchBuffer(buffer, binding.buffer_id);
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SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
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const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
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const u32 offset = buffer.Offset(binding.cpu_addr);
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host_bindings.buffers.push_back(reinterpret_cast<void*>(&buffer));
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host_bindings.offsets.push_back(offset);
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host_bindings.sizes.push_back(binding.size);
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host_bindings.strides.push_back(stride);
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}
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runtime.BindVertexBuffers(host_bindings);
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}
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}
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}
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}
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@ -882,15 +900,25 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
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if (maxwell3d->regs.transform_feedback_enabled == 0) {
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if (maxwell3d->regs.transform_feedback_enabled == 0) {
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return;
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return;
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}
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}
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HostBindings host_bindings;
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for (u32 index = 0; index < NUM_TRANSFORM_FEEDBACK_BUFFERS; ++index) {
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for (u32 index = 0; index < NUM_TRANSFORM_FEEDBACK_BUFFERS; ++index) {
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const Binding& binding = channel_state->transform_feedback_buffers[index];
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const Binding& binding = channel_state->transform_feedback_buffers[index];
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if (maxwell3d->regs.transform_feedback.controls[index].varying_count == 0 &&
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maxwell3d->regs.transform_feedback.controls[index].stride == 0) {
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break;
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}
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Buffer& buffer = slot_buffers[binding.buffer_id];
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Buffer& buffer = slot_buffers[binding.buffer_id];
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TouchBuffer(buffer, binding.buffer_id);
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TouchBuffer(buffer, binding.buffer_id);
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const u32 size = binding.size;
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const u32 size = binding.size;
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SynchronizeBuffer(buffer, binding.cpu_addr, size);
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SynchronizeBuffer(buffer, binding.cpu_addr, size);
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const u32 offset = buffer.Offset(binding.cpu_addr);
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const u32 offset = buffer.Offset(binding.cpu_addr);
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runtime.BindTransformFeedbackBuffer(index, buffer, offset, size);
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host_bindings.buffers.push_back(reinterpret_cast<void*>(&buffer));
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host_bindings.offsets.push_back(offset);
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host_bindings.sizes.push_back(binding.size);
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}
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if (host_bindings.buffers.size() > 0) {
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runtime.BindTransformFeedbackBuffers(host_bindings);
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}
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}
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}
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}
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@ -1616,6 +1644,8 @@ void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, VAddr cpu_addr, u64 si
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template <class P>
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template <class P>
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void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) {
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void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) {
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bool dirty_index{false};
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boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> dirty_vertex_buffers;
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const auto scalar_replace = [buffer_id](Binding& binding) {
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const auto scalar_replace = [buffer_id](Binding& binding) {
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if (binding.buffer_id == buffer_id) {
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if (binding.buffer_id == buffer_id) {
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binding.buffer_id = BufferId{};
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binding.buffer_id = BufferId{};
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@ -1624,8 +1654,19 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) {
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const auto replace = [scalar_replace](std::span<Binding> bindings) {
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const auto replace = [scalar_replace](std::span<Binding> bindings) {
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std::ranges::for_each(bindings, scalar_replace);
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std::ranges::for_each(bindings, scalar_replace);
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};
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};
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scalar_replace(channel_state->index_buffer);
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replace(channel_state->vertex_buffers);
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if (channel_state->index_buffer.buffer_id == buffer_id) {
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channel_state->index_buffer.buffer_id = BufferId{};
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dirty_index = true;
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}
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for (u32 index = 0; index < channel_state->vertex_buffers.size(); index++) {
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auto& binding = channel_state->vertex_buffers[index];
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if (binding.buffer_id == buffer_id) {
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binding.buffer_id = BufferId{};
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dirty_vertex_buffers.push_back(index);
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}
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}
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std::ranges::for_each(channel_state->uniform_buffers, replace);
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std::ranges::for_each(channel_state->uniform_buffers, replace);
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std::ranges::for_each(channel_state->storage_buffers, replace);
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std::ranges::for_each(channel_state->storage_buffers, replace);
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replace(channel_state->transform_feedback_buffers);
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replace(channel_state->transform_feedback_buffers);
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@ -1642,20 +1683,21 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) {
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delayed_destruction_ring.Push(std::move(slot_buffers[buffer_id]));
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delayed_destruction_ring.Push(std::move(slot_buffers[buffer_id]));
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slot_buffers.erase(buffer_id);
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slot_buffers.erase(buffer_id);
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NotifyBufferDeletion();
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}
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template <class P>
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void BufferCache<P>::NotifyBufferDeletion() {
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if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
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if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
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channel_state->dirty_uniform_buffers.fill(~u32{0});
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channel_state->dirty_uniform_buffers.fill(~u32{0});
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channel_state->uniform_buffer_binding_sizes.fill({});
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channel_state->uniform_buffer_binding_sizes.fill({});
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}
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}
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auto& flags = maxwell3d->dirty.flags;
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auto& flags = maxwell3d->dirty.flags;
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flags[Dirty::IndexBuffer] = true;
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if (dirty_index) {
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flags[Dirty::VertexBuffers] = true;
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flags[Dirty::IndexBuffer] = true;
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for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
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}
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flags[Dirty::VertexBuffer0 + index] = true;
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if (dirty_vertex_buffers.size() > 0) {
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flags[Dirty::VertexBuffers] = true;
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for (auto index : dirty_vertex_buffers) {
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flags[Dirty::VertexBuffer0 + index] = true;
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}
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}
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}
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channel_state->has_deleted_buffers = true;
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channel_state->has_deleted_buffers = true;
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}
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}
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@ -105,6 +105,15 @@ static constexpr Binding NULL_BINDING{
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.buffer_id = NULL_BUFFER_ID,
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.buffer_id = NULL_BUFFER_ID,
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};
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};
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struct HostBindings {
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boost::container::small_vector<void*, NUM_VERTEX_BUFFERS> buffers;
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boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> offsets;
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boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> sizes;
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boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> strides;
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u32 min_index{NUM_VERTEX_BUFFERS};
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u32 max_index{0};
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};
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class BufferCacheChannelInfo : public ChannelInfo {
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class BufferCacheChannelInfo : public ChannelInfo {
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public:
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public:
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BufferCacheChannelInfo() = delete;
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BufferCacheChannelInfo() = delete;
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@ -519,8 +528,6 @@ private:
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void DeleteBuffer(BufferId buffer_id, bool do_not_mark = false);
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void DeleteBuffer(BufferId buffer_id, bool do_not_mark = false);
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void NotifyBufferDeletion();
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[[nodiscard]] Binding StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index,
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[[nodiscard]] Binding StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index,
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bool is_written) const;
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bool is_written) const;
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@ -232,6 +232,15 @@ void BufferCacheRuntime::BindVertexBuffer(u32 index, Buffer& buffer, u32 offset,
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}
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}
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}
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}
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void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings& bindings) {
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for (u32 index = 0; index < bindings.buffers.size(); index++) {
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BindVertexBuffer(
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bindings.min_index + index, *reinterpret_cast<Buffer*>(bindings.buffers[index]),
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static_cast<u32>(bindings.offsets[index]), static_cast<u32>(bindings.sizes[index]),
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static_cast<u32>(bindings.strides[index]));
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}
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}
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void BufferCacheRuntime::BindUniformBuffer(size_t stage, u32 binding_index, Buffer& buffer,
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void BufferCacheRuntime::BindUniformBuffer(size_t stage, u32 binding_index, Buffer& buffer,
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u32 offset, u32 size) {
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u32 offset, u32 size) {
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if (use_assembly_shaders) {
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if (use_assembly_shaders) {
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@ -320,6 +329,15 @@ void BufferCacheRuntime::BindTransformFeedbackBuffer(u32 index, Buffer& buffer,
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static_cast<GLintptr>(offset), static_cast<GLsizeiptr>(size));
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static_cast<GLintptr>(offset), static_cast<GLsizeiptr>(size));
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}
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}
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void BufferCacheRuntime::BindTransformFeedbackBuffers(VideoCommon::HostBindings& bindings) {
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for (u32 index = 0; index < bindings.buffers.size(); index++) {
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glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, index,
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reinterpret_cast<Buffer*>(bindings.buffers[index])->Handle(),
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static_cast<GLintptr>(bindings.offsets[index]),
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static_cast<GLsizeiptr>(bindings.sizes[index]));
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}
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}
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void BufferCacheRuntime::BindTextureBuffer(Buffer& buffer, u32 offset, u32 size,
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void BufferCacheRuntime::BindTextureBuffer(Buffer& buffer, u32 offset, u32 size,
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PixelFormat format) {
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PixelFormat format) {
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*texture_handles++ = buffer.View(offset, size, format);
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*texture_handles++ = buffer.View(offset, size, format);
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@ -7,7 +7,7 @@
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#include <span>
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#include <span>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "video_core/buffer_cache/buffer_cache.h"
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#include "video_core/buffer_cache/buffer_cache_base.h"
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#include "video_core/buffer_cache/memory_tracker_base.h"
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#include "video_core/buffer_cache/memory_tracker_base.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/renderer_opengl/gl_device.h"
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#include "video_core/renderer_opengl/gl_device.h"
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@ -87,6 +87,7 @@ public:
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void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size);
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void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size);
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void BindVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size, u32 stride);
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void BindVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size, u32 stride);
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void BindVertexBuffers(VideoCommon::HostBindings& bindings);
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void BindUniformBuffer(size_t stage, u32 binding_index, Buffer& buffer, u32 offset, u32 size);
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void BindUniformBuffer(size_t stage, u32 binding_index, Buffer& buffer, u32 offset, u32 size);
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@ -99,6 +100,7 @@ public:
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bool is_written);
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bool is_written);
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void BindTransformFeedbackBuffer(u32 index, Buffer& buffer, u32 offset, u32 size);
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void BindTransformFeedbackBuffer(u32 index, Buffer& buffer, u32 offset, u32 size);
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void BindTransformFeedbackBuffers(VideoCommon::HostBindings& bindings);
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void BindTextureBuffer(Buffer& buffer, u32 offset, u32 size,
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void BindTextureBuffer(Buffer& buffer, u32 offset, u32 size,
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VideoCore::Surface::PixelFormat format);
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VideoCore::Surface::PixelFormat format);
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@ -7,7 +7,6 @@
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#include <span>
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#include <span>
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#include <vector>
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#include <vector>
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#include "video_core/buffer_cache/buffer_cache.h"
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#include "video_core/renderer_vulkan/maxwell_to_vk.h"
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#include "video_core/renderer_vulkan/maxwell_to_vk.h"
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#include "video_core/renderer_vulkan/vk_buffer_cache.h"
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#include "video_core/renderer_vulkan/vk_buffer_cache.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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@ -502,6 +501,40 @@ void BufferCacheRuntime::BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset
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}
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}
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}
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}
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void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings& bindings) {
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boost::container::small_vector<VkBuffer, 32> buffer_handles;
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for (u32 index = 0; index < bindings.buffers.size(); index++) {
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auto& buffer = *reinterpret_cast<Buffer*>(bindings.buffers[index]);
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auto handle = buffer.Handle();
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if (handle == VK_NULL_HANDLE) {
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bindings.offsets[index] = 0;
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bindings.sizes[index] = VK_WHOLE_SIZE;
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if (!device.HasNullDescriptor()) {
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ReserveNullBuffer();
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handle = *null_buffer;
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}
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}
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buffer_handles.push_back(handle);
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}
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if (device.IsExtExtendedDynamicStateSupported()) {
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scheduler.Record([bindings = bindings,
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buffer_handles = buffer_handles](vk::CommandBuffer cmdbuf) {
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cmdbuf.BindVertexBuffers2EXT(
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bindings.min_index, bindings.max_index - bindings.min_index, buffer_handles.data(),
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reinterpret_cast<const VkDeviceSize*>(bindings.offsets.data()),
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reinterpret_cast<const VkDeviceSize*>(bindings.sizes.data()),
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reinterpret_cast<const VkDeviceSize*>(bindings.strides.data()));
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});
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} else {
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scheduler.Record([bindings = bindings,
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buffer_handles = buffer_handles](vk::CommandBuffer cmdbuf) {
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cmdbuf.BindVertexBuffers(
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bindings.min_index, bindings.max_index - bindings.min_index, buffer_handles.data(),
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reinterpret_cast<const VkDeviceSize*>(bindings.offsets.data()));
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});
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}
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}
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void BufferCacheRuntime::BindTransformFeedbackBuffer(u32 index, VkBuffer buffer, u32 offset,
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void BufferCacheRuntime::BindTransformFeedbackBuffer(u32 index, VkBuffer buffer, u32 offset,
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u32 size) {
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u32 size) {
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if (!device.IsExtTransformFeedbackSupported()) {
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if (!device.IsExtTransformFeedbackSupported()) {
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@ -523,6 +556,25 @@ void BufferCacheRuntime::BindTransformFeedbackBuffer(u32 index, VkBuffer buffer,
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});
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});
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}
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}
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void BufferCacheRuntime::BindTransformFeedbackBuffers(VideoCommon::HostBindings& bindings) {
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if (!device.IsExtTransformFeedbackSupported()) {
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// Already logged in the rasterizer
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return;
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}
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boost::container::small_vector<VkBuffer, 4> buffer_handles;
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for (u32 index = 0; index < bindings.buffers.size(); index++) {
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auto& buffer = *reinterpret_cast<Buffer*>(bindings.buffers[index]);
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buffer_handles.push_back(buffer.Handle());
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}
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scheduler.Record(
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[bindings = bindings, buffer_handles = buffer_handles](vk::CommandBuffer cmdbuf) {
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cmdbuf.BindTransformFeedbackBuffersEXT(
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0, static_cast<u32>(buffer_handles.size()), buffer_handles.data(),
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reinterpret_cast<const VkDeviceSize*>(bindings.offsets.data()),
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reinterpret_cast<const VkDeviceSize*>(bindings.sizes.data()));
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});
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}
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void BufferCacheRuntime::ReserveNullBuffer() {
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void BufferCacheRuntime::ReserveNullBuffer() {
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if (null_buffer) {
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if (null_buffer) {
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return;
|
return;
|
||||||
|
@ -18,6 +18,7 @@ namespace Vulkan {
|
|||||||
class Device;
|
class Device;
|
||||||
class DescriptorPool;
|
class DescriptorPool;
|
||||||
class Scheduler;
|
class Scheduler;
|
||||||
|
struct HostVertexBinding;
|
||||||
|
|
||||||
class BufferCacheRuntime;
|
class BufferCacheRuntime;
|
||||||
|
|
||||||
@ -96,8 +97,10 @@ public:
|
|||||||
void BindQuadIndexBuffer(PrimitiveTopology topology, u32 first, u32 count);
|
void BindQuadIndexBuffer(PrimitiveTopology topology, u32 first, u32 count);
|
||||||
|
|
||||||
void BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size, u32 stride);
|
void BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size, u32 stride);
|
||||||
|
void BindVertexBuffers(VideoCommon::HostBindings& bindings);
|
||||||
|
|
||||||
void BindTransformFeedbackBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size);
|
void BindTransformFeedbackBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size);
|
||||||
|
void BindTransformFeedbackBuffers(VideoCommon::HostBindings& bindings);
|
||||||
|
|
||||||
std::span<u8> BindMappedUniformBuffer([[maybe_unused]] size_t stage,
|
std::span<u8> BindMappedUniformBuffer([[maybe_unused]] size_t stage,
|
||||||
[[maybe_unused]] u32 binding_index, u32 size) {
|
[[maybe_unused]] u32 binding_index, u32 size) {
|
||||||
|
Loading…
Reference in New Issue
Block a user