"Better Hid" rework part 1

This commit is contained in:
David Marcec
2018-10-06 00:23:21 +10:00
parent bc6939beaa
commit 56f35ab262
22 changed files with 1501 additions and 645 deletions

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/hid/controllers/controller_base.h"
namespace Service::HID {
void ControllerBase::ActivateController() {
if (is_activated) {
OnRelease();
}
is_activated = true;
OnInit();
}
void ControllerBase::DeactivateController() {
if (is_activated) {
OnRelease();
}
is_activated = false;
}
bool ControllerBase::IsControllerActivated() const {
return is_activated;
}
// ControllerBase::~ControllerBase() = default;
}; // namespace Service::HID

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "common/swap.h"
namespace Service::HID {
class ControllerBase {
public:
ControllerBase() = default;
// Called when the controller is initialized
virtual void OnInit() = 0;
// When the controller is released
virtual void OnRelease() = 0;
// When the controller is requesting an update for the shared memory
virtual void OnUpdate(u8* data, size_t size) = 0;
// Called when input devices should be loaded
virtual void OnLoadInputDevices() = 0;
void ActivateController();
void DeactivateController();
bool IsControllerActivated() const;
protected:
bool is_activated{false};
struct CommonHeader {
s64_le timestamp;
s64_le total_entry_count;
s64_le last_entry_index;
s64_le entry_count;
};
static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size");
};
}; // namespace Service::HID

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/common_types.h"
#include "common/swap.h"
#include "core/core_timing.h"
#include "core/hle/service/hid/controllers/debug_pad.h"
namespace Service::HID {
void Controller_DebugPad::OnInit() {}
void Controller_DebugPad::OnRelease() {}
void Controller_DebugPad::OnUpdate(u8* data, size_t size) {
shared_memory.header.timestamp = CoreTiming::GetTicks();
shared_memory.header.total_entry_count = 17;
if (!IsControllerActivated()) {
shared_memory.header.entry_count = 0;
shared_memory.header.last_entry_index = 0;
return;
}
shared_memory.header.entry_count = 16;
auto& last_entry = shared_memory.pad_states[shared_memory.header.last_entry_index];
shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
auto& cur_entry = shared_memory.pad_states[shared_memory.header.last_entry_index];
cur_entry.sampling_number = last_entry.sampling_number + 1;
cur_entry.sampling_number2 = cur_entry.sampling_number;
// TODO(ogniK): Update debug pad states
std::memcpy(data, &shared_memory, sizeof(SharedMemory));
}
void Controller_DebugPad::OnLoadInputDevices() {}
}; // namespace Service::HID

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/hid/controllers/controller_base.h"
namespace Service::HID {
class Controller_DebugPad final : public ControllerBase {
public:
Controller_DebugPad() = default;
// Called when the controller is initialized
void OnInit() override;
// When the controller is released
void OnRelease() override;
// When the controller is requesting an update for the shared memory
void OnUpdate(u8* data, size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;
private:
struct AnalogStick {
s32_le x;
s32_le y;
};
static_assert(sizeof(AnalogStick) == 0x8);
struct PadStates {
s64_le sampling_number;
s64_le sampling_number2;
u32_le attribute;
u32_le button_state;
AnalogStick r_stick;
AnalogStick l_stick;
};
static_assert(sizeof(PadStates) == 0x28, "PadStates is an invalid state");
struct SharedMemory {
CommonHeader header;
std::array<PadStates, 17> pad_states;
INSERT_PADDING_BYTES(0x138);
};
static_assert(sizeof(SharedMemory) == 0x400, "SharedMemory is an invalid size");
SharedMemory shared_memory{};
};
}; // namespace Service::HID

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/common_types.h"
#include "common/swap.h"
#include "core/core_timing.h"
#include "core/hle/service/hid/controllers/gesture.h"
namespace Service::HID {
constexpr size_t SHARED_MEMORY_OFFSET = 0x3BA00;
void Controller_Gesture::OnInit() {}
void Controller_Gesture::OnRelease() {}
void Controller_Gesture::OnUpdate(u8* data, size_t size) {
shared_memory.header.timestamp = CoreTiming::GetTicks();
shared_memory.header.total_entry_count = 17;
if (!IsControllerActivated()) {
shared_memory.header.entry_count = 0;
shared_memory.header.last_entry_index = 0;
return;
}
shared_memory.header.entry_count = 16;
auto& last_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
cur_entry.sampling_number = last_entry.sampling_number + 1;
cur_entry.sampling_number2 = cur_entry.sampling_number;
// TODO(ogniK): Update gesture states
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
}
void Controller_Gesture::OnLoadInputDevices() {}
}; // namespace Service::HID

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/hid/controllers/controller_base.h"
namespace Service::HID {
class Controller_Gesture final : public ControllerBase {
public:
Controller_Gesture() = default;
// Called when the controller is initialized
void OnInit() override;
// When the controller is released
void OnRelease() override;
// When the controller is requesting an update for the shared memory
void OnUpdate(u8* data, size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;
private:
struct Locations {
s32_le x;
s32_le y;
};
struct GestureState {
s64_le sampling_number;
s64_le sampling_number2;
s64_le detection_count;
s32_le type;
s32_le dir;
s32_le x;
s32_le y;
s32_le delta_x;
s32_le delta_y;
f32 vel_x;
f32 vel_y;
s32_le attributes;
f32 scale;
f32 rotation;
s32_le location_count;
std::array<Locations, 4> locations{};
};
static_assert(sizeof(GestureState) == 0x68, "GestureState is an invalid size");
struct SharedMemory {
CommonHeader header;
std::array<GestureState, 17> gesture_states;
};
SharedMemory shared_memory{};
};
}; // namespace Service::HID

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/common_types.h"
#include "common/swap.h"
#include "core/core_timing.h"
#include "core/hle/service/hid/controllers/keyboard.h"
namespace Service::HID {
constexpr size_t SHARED_MEMORY_OFFSET = 0x3800;
void Controller_Keyboard::OnInit() {}
void Controller_Keyboard::OnRelease() {}
void Controller_Keyboard::OnUpdate(u8* data, size_t size) {
shared_memory.header.timestamp = CoreTiming::GetTicks();
shared_memory.header.total_entry_count = 17;
if (!IsControllerActivated()) {
shared_memory.header.entry_count = 0;
shared_memory.header.last_entry_index = 0;
return;
}
shared_memory.header.entry_count = 16;
auto& last_entry = shared_memory.pad_states[shared_memory.header.last_entry_index];
shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
auto& cur_entry = shared_memory.pad_states[shared_memory.header.last_entry_index];
cur_entry.sampling_number = last_entry.sampling_number + 1;
cur_entry.sampling_number2 = cur_entry.sampling_number;
// TODO(ogniK): Update keyboard states
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
}
void Controller_Keyboard::OnLoadInputDevices() {}
}; // namespace Service::HID

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/hid/controllers/controller_base.h"
namespace Service::HID {
class Controller_Keyboard final : public ControllerBase {
public:
Controller_Keyboard() = default;
// Called when the controller is initialized
void OnInit() override;
// When the controller is released
void OnRelease() override;
// When the controller is requesting an update for the shared memory
void OnUpdate(u8* data, size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;
private:
struct KeyboardState {
s64_le sampling_number;
s64_le sampling_number2;
s32_le modifier;
s32_le attribute;
std::array<u8, 32> key{};
};
static_assert(sizeof(KeyboardState) == 0x38, "KeyboardState is an invalid size");
struct SharedMemory {
CommonHeader header;
std::array<KeyboardState, 17> pad_states;
INSERT_PADDING_BYTES(0x28);
};
static_assert(sizeof(SharedMemory) == 0x400, "SharedMemory is an invalid size");
SharedMemory shared_memory{};
};
}; // namespace Service::HID

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/common_types.h"
#include "common/swap.h"
#include "core/core_timing.h"
#include "core/hle/service/hid/controllers/mouse.h"
namespace Service::HID {
constexpr size_t SHARED_MEMORY_OFFSET = 0x3400;
void Controller_Mouse::OnInit() {}
void Controller_Mouse::OnRelease() {}
void Controller_Mouse::OnUpdate(u8* data, size_t size) {
shared_memory.header.timestamp = CoreTiming::GetTicks();
shared_memory.header.total_entry_count = 17;
if (!IsControllerActivated()) {
shared_memory.header.entry_count = 0;
shared_memory.header.last_entry_index = 0;
return;
}
shared_memory.header.entry_count = 16;
auto& last_entry = shared_memory.mouse_states[shared_memory.header.last_entry_index];
shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
auto& cur_entry = shared_memory.mouse_states[shared_memory.header.last_entry_index];
cur_entry.sampling_number = last_entry.sampling_number + 1;
cur_entry.sampling_number2 = cur_entry.sampling_number;
// TODO(ogniK): Update mouse states
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
}
void Controller_Mouse::OnLoadInputDevices() {}
}; // namespace Service::HID

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/hid/controllers/controller_base.h"
namespace Service::HID {
class Controller_Mouse final : public ControllerBase {
public:
Controller_Mouse() = default;
// Called when the controller is initialized
void OnInit() override;
// When the controller is released
void OnRelease() override;
// When the controller is requesting an update for the shared memory
void OnUpdate(u8* data, size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;
private:
struct MouseState {
s64_le sampling_number;
s64_le sampling_number2;
s32_le x;
s32_le y;
s32_le delta_x;
s32_le delta_y;
s32_le mouse_wheel;
s32_le button;
s32_le attribute;
};
static_assert(sizeof(MouseState) == 0x30, "MouseState is an invalid size");
struct SharedMemory {
CommonHeader header;
std::array<MouseState, 17> mouse_states;
};
SharedMemory shared_memory{};
};
}; // namespace Service::HID

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/frontend/input.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "core/settings.h"
namespace Service::HID {
constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6;
constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E;
constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
constexpr s32 HID_JOYSTICK_MIN = -0x7fff;
constexpr size_t NPAD_OFFSET = 0x9A00;
constexpr size_t MAX_CONTROLLER_COUNT = 9;
enum class JoystickId : size_t { Joystick_Left, Joystick_Right };
constexpr std::array<u32, MAX_CONTROLLER_COUNT> NPAD_ID_LIST{0, 1, 2, 3, 4, 5, 6, 7, 32};
size_t CONTROLLER_COUNT{};
std::array<Controller_NPad::NPadControllerType, MAX_CONTROLLER_COUNT> CONNECTED_CONTROLLERS{};
void Controller_NPad::InitNewlyAddedControler(size_t controller_idx) {
const auto controller_type = CONNECTED_CONTROLLERS[controller_idx];
auto& controller = shared_memory_entries[controller_idx];
if (controller_type == NPadControllerType::None) {
return;
}
controller.joy_styles.raw = 0; // Zero out
controller.device_type.raw = 0;
switch (controller_type) {
case NPadControllerType::Handheld:
controller.joy_styles.handheld.Assign(1);
controller.device_type.handheld.Assign(1);
controller.pad_assignment = NPadAssignments::Dual;
break;
case NPadControllerType::JoyLeft:
controller.joy_styles.joycon_left.Assign(1);
controller.device_type.joycon_left.Assign(1);
controller.pad_assignment = NPadAssignments::Dual;
break;
case NPadControllerType::JoyRight:
controller.joy_styles.joycon_right.Assign(1);
controller.device_type.joycon_right.Assign(1);
controller.pad_assignment = NPadAssignments::Dual;
break;
case NPadControllerType::Tabletop:
UNIMPLEMENTED_MSG("Tabletop is not implemented");
break;
case NPadControllerType::Pokeball:
controller.joy_styles.pokeball.Assign(1);
controller.device_type.pokeball.Assign(1);
controller.pad_assignment = NPadAssignments::Single;
break;
case NPadControllerType::ProController:
controller.joy_styles.pro_controller.Assign(1);
controller.device_type.pro_controller.Assign(1);
controller.pad_assignment = NPadAssignments::Single;
break;
}
controller.single_color_error = ColorReadError::ReadOk;
controller.single_color.body_color = 0;
controller.single_color.button_color = 0;
controller.dual_color_error = ColorReadError::ReadOk;
controller.left_color.body_color = JOYCON_BODY_NEON_BLUE;
controller.left_color.button_color = JOYCON_BUTTONS_NEON_BLUE;
controller.right_color.body_color = JOYCON_BODY_NEON_RED;
controller.right_color.button_color = JOYCON_BUTTONS_NEON_RED;
controller.properties.is_verticle.Assign(1); // TODO(ogniK): Swap joycons orientations
}
void Controller_NPad::OnInit() {
auto& kernel = Core::System::GetInstance().Kernel();
styleset_changed_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "npad:NpadStyleSetChanged");
if (!IsControllerActivated())
return;
size_t controller{};
supported_npad_id_types.resize(NPAD_ID_LIST.size());
if (style.raw == 0) {
// We want to support all controllers
style.handheld.Assign(1);
style.joycon_left.Assign(1);
style.joycon_right.Assign(1);
style.joycon_dual.Assign(1);
style.pro_controller.Assign(1);
style.pokeball.Assign(1);
}
std::memcpy(supported_npad_id_types.data(), NPAD_ID_LIST.data(),
NPAD_ID_LIST.size() * sizeof(u32));
if (CONTROLLER_COUNT == 0) {
AddNewController(NPadControllerType::Handheld);
}
}
void Controller_NPad::OnLoadInputDevices() {
std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
std::transform(Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_END,
sticks.begin(), Input::CreateDevice<Input::AnalogDevice>);
}
void Controller_NPad::OnRelease() {}
void Controller_NPad::OnUpdate(u8* data, size_t data_len) {
if (!IsControllerActivated())
return;
for (size_t i = 0; i < shared_memory_entries.size(); i++) {
auto& npad = shared_memory_entries[i];
const std::array<NPadGeneric*, 7> controller_npads{&npad.main_controller_states,
&npad.handheld_states,
&npad.dual_states,
&npad.left_joy_states,
&npad.right_joy_states,
&npad.pokeball_states,
&npad.libnx};
for (auto main_controller : controller_npads) {
main_controller->common.entry_count = 16;
main_controller->common.total_entry_count = 17;
auto& last_entry = main_controller->npad[main_controller->common.last_entry_index];
main_controller->common.timestamp = CoreTiming::GetTicks();
main_controller->common.last_entry_index =
(main_controller->common.last_entry_index + 1) % 17;
auto& cur_entry = main_controller->npad[main_controller->common.last_entry_index];
cur_entry.timestamp = last_entry.timestamp + 1;
cur_entry.timestamp2 = cur_entry.timestamp;
}
if (CONNECTED_CONTROLLERS[i] == NPadControllerType::None) {
continue;
}
const auto& controller_type = CONNECTED_CONTROLLERS[i];
// Pad states
auto pad_state = ControllerPadState{};
using namespace Settings::NativeButton;
pad_state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
pad_state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
pad_state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
pad_state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
pad_state.l_stick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
pad_state.r_stick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
pad_state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
pad_state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
pad_state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
pad_state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
pad_state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
pad_state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
pad_state.dleft.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
pad_state.dup.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
pad_state.dright.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
pad_state.ddown.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
pad_state.lstickleft.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
pad_state.lstickup.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
pad_state.lstickright.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
pad_state.lstickdown.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
pad_state.rstickleft.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
pad_state.rstickup.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
pad_state.rstickright.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
pad_state.rstickdown.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
pad_state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
pad_state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
AnalogPosition lstick_entry{};
AnalogPosition rstick_entry{};
const auto [stick_l_x_f, stick_l_y_f] =
sticks[static_cast<size_t>(JoystickId::Joystick_Left)]->GetStatus();
const auto [stick_r_x_f, stick_r_y_f] =
sticks[static_cast<size_t>(JoystickId::Joystick_Right)]->GetStatus();
lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
auto& main_controller =
npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index];
auto& handheld_entry =
npad.handheld_states.npad[npad.handheld_states.common.last_entry_index];
auto& dual_entry = npad.dual_states.npad[npad.dual_states.common.last_entry_index];
auto& left_entry = npad.left_joy_states.npad[npad.left_joy_states.common.last_entry_index];
auto& right_entry =
npad.right_joy_states.npad[npad.right_joy_states.common.last_entry_index];
auto& pokeball_entry =
npad.pokeball_states.npad[npad.pokeball_states.common.last_entry_index];
auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index];
if (hold_type == NpadHoldType::Horizontal) {
// TODO(ogniK): Remap buttons for different orientations
}
switch (controller_type) {
case NPadControllerType::Handheld:
handheld_entry.connection_status.IsConnected.Assign(1);
handheld_entry.connection_status.IsWired.Assign(1);
handheld_entry.pad_states.raw = pad_state.raw;
handheld_entry.lstick = lstick_entry;
handheld_entry.rstick = rstick_entry;
break;
case NPadControllerType::JoyLeft:
left_entry.connection_status.IsConnected.Assign(1);
left_entry.pad_states.raw = pad_state.raw;
left_entry.lstick = lstick_entry;
left_entry.rstick = rstick_entry;
break;
case NPadControllerType::JoyRight:
right_entry.connection_status.IsConnected.Assign(1);
right_entry.pad_states.raw = pad_state.raw;
right_entry.lstick = lstick_entry;
right_entry.rstick = rstick_entry;
break;
case NPadControllerType::Tabletop:
// TODO(ogniK): Figure out how to add proper tabletop support
dual_entry.pad_states.raw = pad_state.raw;
dual_entry.lstick = lstick_entry;
dual_entry.rstick = rstick_entry;
dual_entry.connection_status.IsConnected.Assign(1);
break;
case NPadControllerType::Pokeball:
pokeball_entry.connection_status.IsConnected.Assign(1);
pokeball_entry.connection_status.IsWired.Assign(1);
pokeball_entry.pad_states.raw = pad_state.raw;
pokeball_entry.lstick = lstick_entry;
pokeball_entry.rstick = rstick_entry;
break;
case NPadControllerType::ProController:
main_controller.pad_states.raw = pad_state.raw;
main_controller.lstick = lstick_entry;
main_controller.rstick = rstick_entry;
main_controller.connection_status.IsConnected.Assign(1);
main_controller.connection_status.IsWired.Assign(1);
break;
}
// LibNX exclusively uses this section, so we always update it since LibNX doesn't activate
// any controllers.
libnx_entry.connection_status.IsConnected.Assign(1);
libnx_entry.connection_status.IsWired.Assign(1);
libnx_entry.pad_states.raw = pad_state.raw;
libnx_entry.lstick = lstick_entry;
libnx_entry.rstick = rstick_entry;
}
std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(),
shared_memory_entries.size() * sizeof(NPadEntry));
}
void Controller_NPad::SetSupportedStyleSet(NPadType style_set) {
style.raw = style_set.raw;
}
Controller_NPad::NPadType Controller_NPad::GetSupportedStyleSet() const {
return style;
}
void Controller_NPad::SetSupportedNPadIdTypes(u8* data, size_t length) {
ASSERT(length > 0 && (length % sizeof(u32)) == 0);
supported_npad_id_types.resize(length / 4);
std::memcpy(supported_npad_id_types.data(), data, length);
}
void Controller_NPad::GetSupportedNpadIdTypes(u32* data, size_t max_length) {
ASSERT(max_length < supported_npad_id_types.size());
std::memcpy(data, supported_npad_id_types.data(), supported_npad_id_types.size());
}
size_t Controller_NPad::GetSupportedNPadIdTypesSize() const {
return supported_npad_id_types.size();
}
void Controller_NPad::SetHoldType(NpadHoldType joy_hold_type) {
hold_type = joy_hold_type;
}
Controller_NPad::NpadHoldType Controller_NPad::GetHoldType() const {
return hold_type;
}
void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode) {
ASSERT(npad_id < shared_memory_entries.size());
shared_memory_entries[npad_id].pad_assignment = assignment_mode;
}
void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
const std::vector<Vibration>& vibrations) {
for (size_t i = 0; i < controller_ids.size(); i++) {
if (i >= CONTROLLER_COUNT) {
continue;
}
// TODO(ogniK): Vibrate the physical controller
}
LOG_WARNING(Service_HID, "(STUBBED) called");
last_processed_vibration = vibrations.back();
}
Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() const {
return styleset_changed_event;
}
Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
return last_processed_vibration;
}
void Controller_NPad::AddNewController(NPadControllerType controller) {
if (CONTROLLER_COUNT >= MAX_CONTROLLER_COUNT) {
LOG_ERROR(Service_HID, "Cannot connect any more controllers!");
return;
}
CONNECTED_CONTROLLERS[CONTROLLER_COUNT] = controller;
InitNewlyAddedControler(CONTROLLER_COUNT++);
}
}; // namespace Service::HID

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include "common/common_types.h"
#include "core/frontend/input.h"
#include "core/hle/service/hid/controllers/controller_base.h"
#include "core/settings.h"
namespace Service::HID {
class Controller_NPad final : public ControllerBase {
public:
Controller_NPad() = default;
// Called when the controller is initialized
void OnInit() override;
// When the controller is released
void OnRelease() override;
// When the controller is requesting an update for the shared memory
void OnUpdate(u8* data, size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;
struct NPadType {
union {
u32_le raw{};
BitField<0, 1, u32_le> pro_controller;
BitField<1, 1, u32_le> handheld;
BitField<2, 1, u32_le> joycon_dual;
BitField<3, 1, u32_le> joycon_left;
BitField<4, 1, u32_le> joycon_right;
BitField<6, 1, u32_le> pokeball; // TODO(ogniK): Confirm when possible
};
};
static_assert(sizeof(NPadType) == 4, "NPadType is an invalid size");
struct Vibration {
f32 amp_low;
f32 freq_low;
f32 amp_high;
f32 freq_high;
};
static_assert(sizeof(Vibration) == 0x10, "Vibration is an invalid size");
enum class NpadHoldType : u64 {
Vertical = 0,
Horizontal = 1,
};
enum class NPadAssignments : u32_le {
Dual = 0,
Single = 1,
};
enum class NPadControllerType {
None,
ProController,
Handheld,
JoyLeft,
JoyRight,
Tabletop,
Pokeball
};
void SetSupportedStyleSet(NPadType style_set);
NPadType GetSupportedStyleSet() const;
void SetSupportedNPadIdTypes(u8* data, size_t length);
void GetSupportedNpadIdTypes(u32* data, size_t max_length);
size_t GetSupportedNPadIdTypesSize() const;
void SetHoldType(NpadHoldType joy_hold_type);
NpadHoldType GetHoldType() const;
void SetNpadMode(u32 npad_id, NPadAssignments assignment_mode);
void VibrateController(const std::vector<u32>& controller_ids,
const std::vector<Vibration>& vibrations);
Kernel::SharedPtr<Kernel::Event> GetStyleSetChangedEvent() const;
Vibration GetLastVibration() const;
void AddNewController(NPadControllerType controller);
private:
struct CommonHeader {
s64_le timestamp;
s64_le total_entry_count;
s64_le last_entry_index;
s64_le entry_count;
};
static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size");
struct ControllerColor {
u32_le body_color;
u32_le button_color;
};
static_assert(sizeof(ControllerColor) == 8, "ControllerColor is an invalid size");
struct ControllerPadState {
union {
u64_le raw{};
// Button states
BitField<0, 1, u64_le> a;
BitField<1, 1, u64_le> b;
BitField<2, 1, u64_le> x;
BitField<3, 1, u64_le> y;
BitField<4, 1, u64_le> l_stick;
BitField<5, 1, u64_le> r_stick;
BitField<6, 1, u64_le> l;
BitField<7, 1, u64_le> r;
BitField<8, 1, u64_le> zl;
BitField<9, 1, u64_le> zr;
BitField<10, 1, u64_le> plus;
BitField<11, 1, u64_le> minus;
// D-Pad
BitField<12, 1, u64_le> dleft;
BitField<13, 1, u64_le> dup;
BitField<14, 1, u64_le> dright;
BitField<15, 1, u64_le> ddown;
// Left JoyStick
BitField<16, 1, u64_le> lstickleft;
BitField<17, 1, u64_le> lstickup;
BitField<18, 1, u64_le> lstickright;
BitField<19, 1, u64_le> lstickdown;
// Right JoyStick
BitField<20, 1, u64_le> rstickleft;
BitField<21, 1, u64_le> rstickup;
BitField<22, 1, u64_le> rstickright;
BitField<23, 1, u64_le> rstickdown;
// Not always active?
BitField<24, 1, u64_le> sl;
BitField<25, 1, u64_le> sr;
};
};
static_assert(sizeof(ControllerPadState) == 8, "ControllerPadState is an invalid size");
struct AnalogPosition {
s32_le x;
s32_le y;
};
static_assert(sizeof(AnalogPosition) == 8, "AnalogPosition is an invalid size");
struct ConnectionState {
union {
u32_le raw{};
BitField<0, 1, u32_le> IsConnected;
BitField<1, 1, u32_le> IsWired;
};
};
static_assert(sizeof(ConnectionState) == 4, "ConnectionState is an invalid size");
struct GenericStates {
s64_le timestamp;
s64_le timestamp2;
ControllerPadState pad_states;
AnalogPosition lstick;
AnalogPosition rstick;
ConnectionState connection_status;
};
static_assert(sizeof(GenericStates) == 0x30, "NPadGenericStates is an invalid size");
struct NPadGeneric {
CommonHeader common;
std::array<GenericStates, 17> npad;
};
static_assert(sizeof(NPadGeneric) == 0x350, "NPadGeneric is an invalid size");
enum class ColorReadError : u32_le {
ReadOk = 0,
ColorDoesntExist = 1,
NoController = 2,
};
struct NPadProperties {
union {
s64_le raw{};
BitField<11, 1, s64_le> is_verticle;
BitField<12, 1, s64_le> is_horizontal;
};
};
struct NPadDevice {
union {
u32_le raw{};
BitField<0, 1, s32_le> pro_controller;
BitField<1, 1, s32_le> handheld;
BitField<2, 1, s32_le> handheld_left;
BitField<3, 1, s32_le> handheld_right;
BitField<4, 1, s32_le> joycon_left;
BitField<5, 1, s32_le> joycon_right;
BitField<6, 1, s32_le> pokeball;
};
};
struct NPadEntry {
NPadType joy_styles;
NPadAssignments pad_assignment;
ColorReadError single_color_error;
ControllerColor single_color;
ColorReadError dual_color_error;
ControllerColor left_color;
ControllerColor right_color;
NPadGeneric main_controller_states;
NPadGeneric handheld_states;
NPadGeneric dual_states;
NPadGeneric left_joy_states;
NPadGeneric right_joy_states;
NPadGeneric pokeball_states;
NPadGeneric libnx; // TODO(ogniK): Find out what this actually is, libnx seems to only be
// relying on this for the time being
INSERT_PADDING_BYTES(
0x708 *
6); // TODO(ogniK)L SixAxis states, require more information before implementation
NPadDevice device_type;
NPadProperties properties;
INSERT_PADDING_WORDS(4);
INSERT_PADDING_BYTES(0x60);
INSERT_PADDING_BYTES(0xdf8);
};
static_assert(sizeof(NPadEntry) == 0x5000, "NPadEntry is an invalid size");
NPadType style{};
std::array<NPadEntry, 10> shared_memory_entries{};
std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
buttons;
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID> sticks;
std::vector<u32> supported_npad_id_types{};
NpadHoldType hold_type{NpadHoldType::Vertical};
Kernel::SharedPtr<Kernel::Event> styleset_changed_event;
size_t dump_idx{};
Vibration last_processed_vibration{};
void InitNewlyAddedControler(size_t controller_idx);
};
}; // namespace Service::HID

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/common_types.h"
#include "common/swap.h"
#include "core/core_timing.h"
#include "core/hle/service/hid/controllers/stubbed.h"
namespace Service::HID {
void Controller_Stubbed::OnInit() {}
void Controller_Stubbed::OnRelease() {}
void Controller_Stubbed::OnUpdate(u8* data, size_t size) {
if (!smart_update) {
return;
}
CommonHeader header{};
header.timestamp = CoreTiming::GetTicks();
header.total_entry_count = 17;
header.entry_count = 0;
header.last_entry_index = 0;
std::memcpy(data + common_offset, &header, sizeof(CommonHeader));
}
void Controller_Stubbed::OnLoadInputDevices() {}
void Controller_Stubbed::SetCommonHeaderOffset(size_t off) {
common_offset = off;
smart_update = true;
}
}; // namespace Service::HID

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "core/hle/service/hid/controllers/controller_base.h"
namespace Service::HID {
class Controller_Stubbed final : public ControllerBase {
public:
Controller_Stubbed() = default;
// Called when the controller is initialized
void OnInit() override;
// When the controller is released
void OnRelease() override;
// When the controller is requesting an update for the shared memory
void OnUpdate(u8* data, size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;
void SetCommonHeaderOffset(size_t off);
private:
bool smart_update{};
size_t common_offset{};
};
}; // namespace Service::HID

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/common_types.h"
#include "common/swap.h"
#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
#include "core/frontend/input.h"
#include "core/hle/service/hid/controllers/touchscreen.h"
#include "core/settings.h"
namespace Service::HID {
constexpr size_t SHARED_MEMORY_OFFSET = 0x400;
void Controller_Touchscreen::OnInit() {}
void Controller_Touchscreen::OnRelease() {}
void Controller_Touchscreen::OnUpdate(u8* data, size_t size) {
shared_memory.header.timestamp = CoreTiming::GetTicks();
shared_memory.header.total_entry_count = 17;
if (!IsControllerActivated()) {
shared_memory.header.entry_count = 0;
shared_memory.header.last_entry_index = 0;
return;
}
shared_memory.header.entry_count = 16;
auto& last_entry = shared_memory.shared_memory_entries[shared_memory.header.last_entry_index];
shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
auto& cur_entry = shared_memory.shared_memory_entries[shared_memory.header.last_entry_index];
cur_entry.sampling_number = last_entry.sampling_number + 1;
cur_entry.sampling_number2 = cur_entry.sampling_number;
auto [x, y, pressed] = touch_device->GetStatus();
auto& touch_entry = cur_entry.states[0];
if (pressed) {
touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width);
touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height);
touch_entry.diameter_x = 15;
touch_entry.diameter_y = 15;
touch_entry.rotation_angle = 0;
const u64 tick = CoreTiming::GetTicks();
touch_entry.delta_time = tick - last_touch;
last_touch = tick;
touch_entry.finger = 0;
cur_entry.entry_count = 1;
} else {
cur_entry.entry_count = 0;
}
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(TouchScreenSharedMemory));
}
void Controller_Touchscreen::OnLoadInputDevices() {
touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touch_device);
}
}; // namespace Service::HID

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/frontend/input.h"
#include "core/hle/service/hid/controllers/controller_base.h"
namespace Service::HID {
class Controller_Touchscreen final : public ControllerBase {
public:
Controller_Touchscreen() = default;
// Called when the controller is initialized
void OnInit() override;
// When the controller is released
void OnRelease() override;
// When the controller is requesting an update for the shared memory
void OnUpdate(u8* data, size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;
private:
struct TouchState {
u64_le delta_time;
u32_le attribute;
u32_le finger;
u32_le x;
u32_le y;
u32_le diameter_x;
u32_le diameter_y;
u32_le rotation_angle;
};
static_assert(sizeof(TouchState) == 0x28, "Touchstate is an invalid size");
struct TouchScreenEntry {
s64_le sampling_number;
s64_le sampling_number2;
s32_le entry_count;
std::array<TouchState, 16> states;
};
static_assert(sizeof(TouchScreenEntry) == 0x298, "TouchScreenEntry is an invalid size");
struct TouchScreenSharedMemory {
CommonHeader header;
std::array<TouchScreenEntry, 17> shared_memory_entries{};
INSERT_PADDING_BYTES(0x3c8);
};
static_assert(sizeof(TouchScreenSharedMemory) == 0x3000,
"TouchScreenSharedMemory is an invalid size");
TouchScreenSharedMemory shared_memory{};
std::unique_ptr<Input::TouchDevice> touch_device;
s64_le last_touch{};
};
}; // namespace Service::HID

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/common_types.h"
#include "common/swap.h"
#include "core/core_timing.h"
#include "core/hle/service/hid/controllers/xpad.h"
namespace Service::HID {
constexpr size_t SHARED_MEMORY_OFFSET = 0x3C00;
void Controller_XPad::OnInit() {}
void Controller_XPad::OnRelease() {}
void Controller_XPad::OnUpdate(u8* data, size_t size) {
for (auto& xpad_entry : shared_memory.shared_memory_entries) {
xpad_entry.header.timestamp = CoreTiming::GetTicks();
xpad_entry.header.total_entry_count = 17;
if (!IsControllerActivated()) {
xpad_entry.header.entry_count = 0;
xpad_entry.header.last_entry_index = 0;
return;
}
xpad_entry.header.entry_count = 16;
auto& last_entry = xpad_entry.pad_states[xpad_entry.header.last_entry_index];
xpad_entry.header.last_entry_index = (xpad_entry.header.last_entry_index + 1) % 17;
auto& cur_entry = xpad_entry.pad_states[xpad_entry.header.last_entry_index];
cur_entry.sampling_number = last_entry.sampling_number + 1;
cur_entry.sampling_number2 = cur_entry.sampling_number;
}
// TODO(ogniK): Update xpad states
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
}
void Controller_XPad::OnLoadInputDevices() {}
}; // namespace Service::HID

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/frontend/input.h"
#include "core/hle/service/hid/controllers/controller_base.h"
namespace Service::HID {
class Controller_XPad final : public ControllerBase {
public:
Controller_XPad() = default;
// Called when the controller is initialized
void OnInit() override;
// When the controller is released
void OnRelease() override;
// When the controller is requesting an update for the shared memory
void OnUpdate(u8* data, size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;
private:
struct AnalogStick {
s32_le x;
s32_le y;
};
static_assert(sizeof(AnalogStick) == 0x8, "AnalogStick is an invalid size");
struct XPadState {
s64_le sampling_number;
s64_le sampling_number2;
s32_le attributes;
u32_le pad_states;
AnalogStick x_stick;
AnalogStick y_stick;
};
static_assert(sizeof(XPadState) == 0x28, "XPadState is an invalid size");
struct XPadEntry {
CommonHeader header;
std::array<XPadState, 17> pad_states{};
INSERT_PADDING_BYTES(0x138);
};
static_assert(sizeof(XPadEntry) == 0x400, "XPadEntry is an invalid size");
struct SharedMemory {
std::array<XPadEntry, 4> shared_memory_entries{};
};
static_assert(sizeof(SharedMemory) == 0x1000, "SharedMemory is an invalid size");
SharedMemory shared_memory{};
};
}; // namespace Service::HID