Merge pull request #4633 from ReinUsesLisp/gpu-init

video_core: Remove all Core::System references in renderer
This commit is contained in:
Rodrigo Locatti
2020-09-10 02:28:54 +00:00
committed by GitHub
53 changed files with 573 additions and 633 deletions

View File

@@ -30,6 +30,7 @@
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/frontend/framebuffer_layout.h"
#include "core/hle/kernel/process.h"
#include "core/settings.h"
#include "input_common/keyboard.h"
#include "input_common/main.h"
@@ -63,7 +64,8 @@ void EmuThread::run() {
emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
system.Renderer().Rasterizer().LoadDiskResources(
stop_run, [this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) {
system.CurrentProcess()->GetTitleID(), stop_run,
[this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) {
emit LoadProgress(stage, value, total);
});