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memory: Add copyright notice for Atmosphere where applicable.
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// This file references various implementation details from Atmosphère, an open-source firmware for
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// the Nintendo Switch. Copyright 2018-2020 Atmosphère-NX.
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#include <array>
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#include "common/assert.h"
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// This file references various implementation details from Atmosphère, an open-source firmware for
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// the Nintendo Switch. Copyright 2018-2020 Atmosphère-NX.
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#pragma once
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#include "common/common_funcs.h"
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// This file references various implementation details from Atmosphère, an open-source firmware for
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// the Nintendo Switch. Copyright 2018-2020 Atmosphère-NX.
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#pragma once
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#include "common/alignment.h"
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// This file references various implementation details from Atmosphère, an open-source firmware for
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// the Nintendo Switch. Copyright 2018-2020 Atmosphère-NX.
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#include "core/core.h"
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#include "core/hle/kernel/memory/page_heap.h"
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#include "core/memory.h"
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// This file references various implementation details from Atmosphère, an open-source firmware for
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// the Nintendo Switch. Copyright 2018-2020 Atmosphère-NX.
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#pragma once
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#include <array>
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@ -2,6 +2,9 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// This file references various implementation details from Atmosphère, an open-source firmware for
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// the Nintendo Switch. Copyright 2018-2020 Atmosphère-NX.
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#pragma once
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#include <atomic>
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