mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2025-06-30 23:30:47 -07:00
Add break for default cases
Visual Studio has an option to search all files in a solution, so I did a search in there for "default:" looking for any missing break statements. I've left out default statements that return something, and that throw something, even if via ThrowInvalidType. UNREACHABLE leads towards throw R_THROW macro leads towards a return
This commit is contained in:
@ -1953,6 +1953,7 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED();
|
||||
break;
|
||||
}
|
||||
|
||||
const QString qpath = QString::fromStdString(Common::FS::PathToUTF8String(path));
|
||||
@ -3182,6 +3183,7 @@ void GMainWindow::OnToggleGpuAccuracy() {
|
||||
case Settings::GPUAccuracy::Extreme:
|
||||
default: {
|
||||
Settings::values.gpu_accuracy.SetValue(Settings::GPUAccuracy::High);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -3514,6 +3516,7 @@ void GMainWindow::UpdateGPUAccuracyButton() {
|
||||
default: {
|
||||
gpu_accuracy_button->setText(tr("GPU ERROR"));
|
||||
gpu_accuracy_button->setChecked(true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user