Implement missing formats for Bravely Default 2

This commit is contained in:
Squall-Leonhart
2023-10-15 20:43:48 +11:00
parent 51b89fddd0
commit 7a986d731b
5 changed files with 44 additions and 0 deletions

View File

@@ -13,6 +13,7 @@
#include "video_core/host_shaders/convert_depth_to_float_frag_spv.h"
#include "video_core/host_shaders/convert_float_to_depth_frag_spv.h"
#include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h"
#include "video_core/host_shaders/convert_d32f_to_bgra8_frag_spv.h"
#include "video_core/host_shaders/full_screen_triangle_vert_spv.h"
#include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h"
#include "video_core/host_shaders/vulkan_color_clear_frag_spv.h"
@@ -437,6 +438,7 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_,
convert_d32f_to_abgr8_frag(BuildShader(device, CONVERT_D32F_TO_ABGR8_FRAG_SPV)),
convert_d24s8_to_abgr8_frag(BuildShader(device, CONVERT_D24S8_TO_ABGR8_FRAG_SPV)),
convert_s8d24_to_abgr8_frag(BuildShader(device, CONVERT_S8D24_TO_ABGR8_FRAG_SPV)),
convert_d32f_to_bgra8_frag(BuildShader(device, CONVERT_D32F_TO_BGRA8_FRAG_SPV)),
linear_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_LINEAR>)),
nearest_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_NEAREST>)) {}
@@ -580,6 +582,13 @@ void BlitImageHelper::ConvertS8D24ToABGR8(const Framebuffer* dst_framebuffer,
ConvertDepthStencil(*convert_s8d24_to_abgr8_pipeline, dst_framebuffer, src_image_view);
}
void BlitImageHelper::ConvertD32FToBGRA8(const Framebuffer* dst_framebuffer,
ImageView& src_image_view) {
ConvertPipelineColorTargetEx(convert_d32f_to_bgra8_pipeline, dst_framebuffer->RenderPass(),
convert_d32f_to_bgra8_frag);
ConvertDepthStencil(*convert_d32f_to_abgr8_pipeline, dst_framebuffer, src_image_view);
}
void BlitImageHelper::ClearColor(const Framebuffer* dst_framebuffer, u8 color_mask,
const std::array<f32, 4>& clear_color,
const Region2D& dst_region) {

View File

@@ -73,6 +73,8 @@ public:
void ConvertS8D24ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view);
void ConvertD32FToBGRA8(const Framebuffer* dst_framebuffer, ImageView& src_image_view);
void ClearColor(const Framebuffer* dst_framebuffer, u8 color_mask,
const std::array<f32, 4>& clear_color, const Region2D& dst_region);
@@ -133,6 +135,7 @@ private:
vk::ShaderModule convert_d32f_to_abgr8_frag;
vk::ShaderModule convert_d24s8_to_abgr8_frag;
vk::ShaderModule convert_s8d24_to_abgr8_frag;
vk::ShaderModule convert_d32f_to_bgra8_frag;
vk::Sampler linear_sampler;
vk::Sampler nearest_sampler;
@@ -152,6 +155,7 @@ private:
vk::Pipeline convert_d32f_to_abgr8_pipeline;
vk::Pipeline convert_d24s8_to_abgr8_pipeline;
vk::Pipeline convert_s8d24_to_abgr8_pipeline;
vk::Pipeline convert_d32f_to_bgra8_pipeline;
};
} // namespace Vulkan

View File

@@ -1193,6 +1193,11 @@ void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, Im
return blit_image_helper.ConvertD16ToR16(dst, src_view);
}
break;
case PixelFormat::A8B8G8R8_SRGB:
if (src_view.format == PixelFormat::D32_FLOAT) {
return blit_image_helper.ConvertD32FToABGR8(dst, src_view);
}
break;
case PixelFormat::A8B8G8R8_UNORM:
if (src_view.format == PixelFormat::S8_UINT_D24_UNORM) {
return blit_image_helper.ConvertD24S8ToABGR8(dst, src_view);
@@ -1204,6 +1209,16 @@ void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, Im
return blit_image_helper.ConvertD32FToABGR8(dst, src_view);
}
break;
case PixelFormat::B8G8R8A8_SRGB:
if (src_view.format == PixelFormat::D32_FLOAT) {
return blit_image_helper.ConvertD32FToBGRA8(dst, src_view);
}
break;
case PixelFormat::B8G8R8A8_UNORM:
if (src_view.format == PixelFormat::D32_FLOAT) {
return blit_image_helper.ConvertD32FToBGRA8(dst, src_view);
}
break;
case PixelFormat::R32_FLOAT:
if (src_view.format == PixelFormat::D32_FLOAT) {
return blit_image_helper.ConvertD32ToR32(dst, src_view);