mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-12-25 19:21:20 -08:00
gsp: always pass through synchronization barrier for commands
This commit is contained in:
parent
f2f638492b
commit
7dd18a8df9
@ -8,6 +8,7 @@
|
||||
|
||||
#include "core/mem_map.h"
|
||||
#include "core/hle/hle.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/service/gsp.h"
|
||||
|
||||
#include "core/hw/lcd.h"
|
||||
@ -52,6 +53,7 @@ void GX_FinishCommand(u32 thread_id) {
|
||||
|
||||
namespace GSP_GPU {
|
||||
|
||||
Handle g_event_handle = 0;
|
||||
u32 g_thread_id = 0;
|
||||
|
||||
enum {
|
||||
@ -100,7 +102,20 @@ void ReadHWRegs(Service::Interface* self) {
|
||||
void RegisterInterruptRelayQueue(Service::Interface* self) {
|
||||
u32* cmd_buff = Service::GetCommandBuffer();
|
||||
u32 flags = cmd_buff[1];
|
||||
u32 event_handle = cmd_buff[3]; // TODO(bunnei): Implement event handling
|
||||
u32 event_handle = cmd_buff[3];
|
||||
|
||||
_assert_msg_(GSP, event_handle, "called, but event is NULL!");
|
||||
|
||||
g_event_handle = event_handle;
|
||||
|
||||
Kernel::SetEventLocked(event_handle, false);
|
||||
|
||||
// Hack - This function will permanently set the state of the GSP event such that GPU command
|
||||
// synchronization barriers always passthrough. Correct solution would be to set this after the
|
||||
// GPU as processed all queued up commands, but due to the emulator being single-threaded they
|
||||
// will always be ready.
|
||||
Kernel::SetPermanentLock(event_handle, true);
|
||||
|
||||
cmd_buff[2] = g_thread_id; // ThreadID
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user