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configure_general: Generate UI using containers
This leaves per-game config's General tab empty?
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@ -38,7 +38,7 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
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cpu_tab{std::make_unique<ConfigureCpu>(system_, nullptr, this)},
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debug_tab_tab{std::make_unique<ConfigureDebugTab>(system_, this)},
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filesystem_tab{std::make_unique<ConfigureFilesystem>(this)},
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general_tab{std::make_unique<ConfigureGeneral>(system_, nullptr, this)},
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general_tab{std::make_unique<ConfigureGeneral>(system_, nullptr, *translations, this)},
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graphics_advanced_tab{
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std::make_unique<ConfigureGraphicsAdvanced>(system_, nullptr, *translations, this)},
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graphics_tab{std::make_unique<ConfigureGraphics>(
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