mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-12-24 20:11:20 -08:00
vi: IApplicationDisplayService:GetIndirectLayerImageRequiredMemoryInfo
Needed for dark souls and monster hunter
This commit is contained in:
parent
7278c59d70
commit
8abb31a19d
@ -1199,6 +1199,23 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
void GetIndirectLayerImageRequiredMemoryInfo(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto width = rp.Pop<u64>();
|
||||
const auto height = rp.Pop<u64>();
|
||||
LOG_DEBUG(Service_VI, "called width={}, height={}", width, height);
|
||||
|
||||
constexpr std::size_t base_size = 0x20000;
|
||||
constexpr std::size_t alignment = 0x1000;
|
||||
const auto texture_size = width * height * 4;
|
||||
const auto out_size = (texture_size + base_size - 1) / base_size * base_size;
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 6};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(out_size);
|
||||
rb.Push(alignment);
|
||||
}
|
||||
|
||||
static ResultVal<ConvertedScaleMode> ConvertScalingModeImpl(NintendoScaleMode mode) {
|
||||
switch (mode) {
|
||||
case NintendoScaleMode::None:
|
||||
@ -1243,7 +1260,8 @@ IApplicationDisplayService::IApplicationDisplayService(
|
||||
{2102, &IApplicationDisplayService::ConvertScalingMode, "ConvertScalingMode"},
|
||||
{2450, nullptr, "GetIndirectLayerImageMap"},
|
||||
{2451, nullptr, "GetIndirectLayerImageCropMap"},
|
||||
{2460, nullptr, "GetIndirectLayerImageRequiredMemoryInfo"},
|
||||
{2460, &IApplicationDisplayService::GetIndirectLayerImageRequiredMemoryInfo,
|
||||
"GetIndirectLayerImageRequiredMemoryInfo"},
|
||||
{5202, &IApplicationDisplayService::GetDisplayVsyncEvent, "GetDisplayVsyncEvent"},
|
||||
{5203, nullptr, "GetDisplayVsyncEventForDebug"},
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user