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Add CiTrace recording support.
This is exposed in the GUI as a new "CiTrace Recording" widget. Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
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@@ -12,6 +12,7 @@ set(SRCS
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debugger/graphics_breakpoints.cpp
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debugger/graphics_cmdlists.cpp
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debugger/graphics_framebuffer.cpp
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debugger/graphics_tracing.cpp
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debugger/graphics_vertex_shader.cpp
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debugger/profiler.cpp
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debugger/ramview.cpp
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@@ -35,6 +36,7 @@ set(HEADERS
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debugger/graphics_breakpoints_p.h
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debugger/graphics_cmdlists.h
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debugger/graphics_framebuffer.h
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debugger/graphics_tracing.h
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debugger/graphics_vertex_shader.h
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debugger/profiler.h
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debugger/ramview.h
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