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https://github.com/yuzu-emu/yuzu-android
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service/nvflinger: Store BufferQueue instances as regular data members
The NVFlinger service is already passed into services that need to guarantee its lifetime, so the BufferQueue instances will already live as long as they're needed. Making them std::shared_ptr instances in this case is unnecessary.
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@@ -39,11 +39,11 @@ void Display::SignalVSyncEvent() {
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vsync_event.writable->Signal();
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}
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void Display::CreateLayer(u64 id, std::shared_ptr<NVFlinger::BufferQueue> buffer_queue) {
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void Display::CreateLayer(u64 id, NVFlinger::BufferQueue& buffer_queue) {
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// TODO(Subv): Support more than 1 layer.
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ASSERT_MSG(layers.empty(), "Only one layer is supported per display at the moment");
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layers.emplace_back(id, std::move(buffer_queue));
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layers.emplace_back(id, buffer_queue);
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}
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Layer* Display::FindLayer(u64 id) {
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@@ -67,7 +67,7 @@ public:
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/// @param id The ID to assign to the created layer.
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/// @param buffer_queue The buffer queue for the layer instance to use.
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///
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void CreateLayer(u64 id, std::shared_ptr<NVFlinger::BufferQueue> buffer_queue);
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void CreateLayer(u64 id, NVFlinger::BufferQueue& buffer_queue);
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/// Attempts to find a layer with the given ID.
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///
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