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https://github.com/yuzu-emu/yuzu-android
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video_core: Implement RGBA16_SINT render target
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@ -43,6 +43,7 @@ enum class RenderTargetFormat : u32 {
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RGBA32_UINT = 0xC2,
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RGBA16_UNORM = 0xC6,
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RGBA16_SNORM = 0xC7,
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RGBA16_SINT = 0xC8,
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RGBA16_UINT = 0xC9,
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RGBA16_FLOAT = 0xCA,
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RG32_FLOAT = 0xCB,
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@ -55,6 +55,7 @@ static constexpr ConversionArray morton_to_linear_fns = {
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MortonCopy<true, PixelFormat::RGBA16F>,
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MortonCopy<true, PixelFormat::RGBA16U>,
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MortonCopy<true, PixelFormat::RGBA16S>,
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MortonCopy<true, PixelFormat::RGBA16I>,
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MortonCopy<true, PixelFormat::RGBA16UI>,
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MortonCopy<true, PixelFormat::R11FG11FB10F>,
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MortonCopy<true, PixelFormat::RGBA32UI>,
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@ -142,6 +143,7 @@ static constexpr ConversionArray linear_to_morton_fns = {
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MortonCopy<false, PixelFormat::R8UI>,
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MortonCopy<false, PixelFormat::RGBA16F>,
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MortonCopy<false, PixelFormat::RGBA16S>,
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MortonCopy<false, PixelFormat::RGBA16I>,
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MortonCopy<false, PixelFormat::RGBA16U>,
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MortonCopy<false, PixelFormat::RGBA16UI>,
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MortonCopy<false, PixelFormat::R11FG11FB10F>,
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@ -55,6 +55,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format
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{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT}, // RGBA16F
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{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT}, // RGBA16U
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{GL_RGBA16_SNORM, GL_RGBA, GL_SHORT}, // RGBA16S
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{GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT}, // RGBA16I
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{GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT}, // RGBA16UI
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{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV}, // R11FG11FB10F
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{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT}, // RGBA32UI
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@ -131,6 +131,7 @@ struct FormatTuple {
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{VK_FORMAT_R16G16B16A16_SFLOAT, Attachable | Storage}, // RGBA16F
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{VK_FORMAT_R16G16B16A16_UNORM, Attachable | Storage}, // RGBA16U
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{VK_FORMAT_R16G16B16A16_SNORM, Attachable | Storage}, // RGBA16S
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{VK_FORMAT_R16G16B16A16_SINT, Attachable | Storage}, // RGBA16I
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{VK_FORMAT_R16G16B16A16_UINT, Attachable | Storage}, // RGBA16UI
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{VK_FORMAT_B10G11R11_UFLOAT_PACK32, Attachable | Storage}, // R11FG11FB10F
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{VK_FORMAT_R32G32B32A32_UINT, Attachable | Storage}, // RGBA32UI
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@ -87,6 +87,7 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(
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VK_FORMAT_R32G32_SFLOAT,
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VK_FORMAT_R32G32_SINT,
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VK_FORMAT_R32G32_UINT,
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VK_FORMAT_R16G16B16A16_SINT,
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VK_FORMAT_R16G16B16A16_UINT,
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VK_FORMAT_R16G16B16A16_SNORM,
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VK_FORMAT_R16G16B16A16_UNORM,
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@ -100,6 +100,8 @@ PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format)
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return PixelFormat::RGBA16U;
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case Tegra::RenderTargetFormat::RGBA16_SNORM:
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return PixelFormat::RGBA16S;
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case Tegra::RenderTargetFormat::RGBA16_SINT:
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return PixelFormat::RGBA16I;
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case Tegra::RenderTargetFormat::RGBA16_UINT:
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return PixelFormat::RGBA16UI;
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case Tegra::RenderTargetFormat::RGBA16_FLOAT:
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@ -29,6 +29,7 @@ enum class PixelFormat {
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RGBA16F,
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RGBA16U,
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RGBA16S,
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RGBA16I,
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RGBA16UI,
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R11FG11FB10F,
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RGBA32UI,
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@ -149,6 +150,7 @@ constexpr std::array<u32, MaxPixelFormat> compression_factor_shift_table = {{
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0, // RGBA16F
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0, // RGBA16U
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0, // RGBA16S
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0, // RGBA16I
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0, // RGBA16UI
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0, // R11FG11FB10F
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0, // RGBA32UI
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@ -253,6 +255,7 @@ constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
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1, // RGBA16F
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1, // RGBA16U
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1, // RGBA16S
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1, // RGBA16I
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1, // RGBA16UI
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1, // R11FG11FB10F
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1, // RGBA32UI
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@ -349,6 +352,7 @@ constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
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1, // RGBA16F
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1, // RGBA16U
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1, // RGBA16S
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1, // RGBA16I
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1, // RGBA16UI
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1, // R11FG11FB10F
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1, // RGBA32UI
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@ -445,6 +449,7 @@ constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
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64, // RGBA16F
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64, // RGBA16U
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64, // RGBA16S
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64, // RGBA16I
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64, // RGBA16UI
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32, // R11FG11FB10F
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128, // RGBA32UI
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