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renderer_vulkan: Rename VKDevice to Device
The "VK" prefix predates the "Vulkan" namespace. It was carried around the codebase for consistency. "VKDevice" currently is a bad alias with "VkDevice" (only an upcase character of difference) that can cause confusion. Rename all instances of it.
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@ -134,7 +134,7 @@ void AsyncShaders::QueueOpenGLShader(const OpenGL::Device& device,
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}
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void AsyncShaders::QueueVulkanShader(Vulkan::VKPipelineCache* pp_cache,
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const Vulkan::VKDevice& device, Vulkan::VKScheduler& scheduler,
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const Vulkan::Device& device, Vulkan::VKScheduler& scheduler,
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Vulkan::VKDescriptorPool& descriptor_pool,
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Vulkan::VKUpdateDescriptorQueue& update_descriptor_queue,
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std::vector<VkDescriptorSetLayoutBinding> bindings,
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