renderer_vulkan: Rename VKDevice to Device

The "VK" prefix predates the "Vulkan" namespace. It was carried around
the codebase for consistency. "VKDevice" currently is a bad alias with
"VkDevice" (only an upcase character of difference) that can cause
confusion. Rename all instances of it.
This commit is contained in:
ReinUsesLisp
2020-12-26 01:10:53 -03:00
parent 7265e80c12
commit 974d731926
52 changed files with 166 additions and 169 deletions

View File

@ -134,7 +134,7 @@ void AsyncShaders::QueueOpenGLShader(const OpenGL::Device& device,
}
void AsyncShaders::QueueVulkanShader(Vulkan::VKPipelineCache* pp_cache,
const Vulkan::VKDevice& device, Vulkan::VKScheduler& scheduler,
const Vulkan::Device& device, Vulkan::VKScheduler& scheduler,
Vulkan::VKDescriptorPool& descriptor_pool,
Vulkan::VKUpdateDescriptorQueue& update_descriptor_queue,
std::vector<VkDescriptorSetLayoutBinding> bindings,