Merge pull request #9394 from lioncash/translate

configure_graphics: Make SPIRV backend string translatable
This commit is contained in:
liamwhite
2022-12-06 08:30:22 -05:00
committed by GitHub

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@@ -31,7 +31,7 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren
ui->backend->addItem(QStringLiteral("GLSL")); ui->backend->addItem(QStringLiteral("GLSL"));
ui->backend->addItem(tr("GLASM (Assembly Shaders, NVIDIA Only)")); ui->backend->addItem(tr("GLASM (Assembly Shaders, NVIDIA Only)"));
ui->backend->addItem(QStringLiteral("SPIR-V (Experimental, Mesa Only)")); ui->backend->addItem(tr("SPIR-V (Experimental, Mesa Only)"));
SetupPerGameUI(); SetupPerGameUI();