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https://github.com/yuzu-emu/yuzu-android
synced 2025-07-05 12:40:46 -07:00
Merge yuzu-emu#12461
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@ -250,30 +250,6 @@ struct GPU::Impl {
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gpu_thread.SubmitList(channel, std::move(entries));
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}
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/// Push GPU command buffer entries to be processed
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void PushCommandBuffer(u32 id, Tegra::ChCommandHeaderList& entries) {
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if (!use_nvdec) {
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return;
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}
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if (!cdma_pushers.contains(id)) {
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cdma_pushers.insert_or_assign(id, std::make_unique<Tegra::CDmaPusher>(host1x));
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}
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// SubmitCommandBuffer would make the nvdec operations async, this is not currently working
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// TODO(ameerj): RE proper async nvdec operation
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// gpu_thread.SubmitCommandBuffer(std::move(entries));
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cdma_pushers[id]->ProcessEntries(std::move(entries));
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}
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/// Frees the CDMAPusher instance to free up resources
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void ClearCdmaInstance(u32 id) {
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const auto iter = cdma_pushers.find(id);
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if (iter != cdma_pushers.end()) {
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cdma_pushers.erase(iter);
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}
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}
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/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
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void FlushRegion(DAddr addr, u64 size) {
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gpu_thread.FlushRegion(addr, size);
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@ -351,7 +327,6 @@ struct GPU::Impl {
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Core::System& system;
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Host1x::Host1x& host1x;
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std::map<u32, std::unique_ptr<Tegra::CDmaPusher>> cdma_pushers;
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std::unique_ptr<VideoCore::RendererBase> renderer;
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VideoCore::RasterizerInterface* rasterizer = nullptr;
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const bool use_nvdec;
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@ -541,14 +516,6 @@ void GPU::PushGPUEntries(s32 channel, Tegra::CommandList&& entries) {
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impl->PushGPUEntries(channel, std::move(entries));
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}
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void GPU::PushCommandBuffer(u32 id, Tegra::ChCommandHeaderList& entries) {
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impl->PushCommandBuffer(id, entries);
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}
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void GPU::ClearCdmaInstance(u32 id) {
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impl->ClearCdmaInstance(id);
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}
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VideoCore::RasterizerDownloadArea GPU::OnCPURead(PAddr addr, u64 size) {
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return impl->OnCPURead(addr, size);
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}
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